Difference between revisions of "Hall (WAD)"
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− | '''Hall''' is a single-level [[PWAD]] for [[Doom]] that was released in August 1994. It was designed by Jim McColm and uses the [[music]] track | + | '''Hall''' is a single-level [[PWAD]] for [[Doom]] that was released in August 1994. It was designed by Jim McColm and uses the [[Adding custom music|music]] track " ". |
== Walkthrough == | == Walkthrough == | ||
− | [[File:Hall map.png|thumb| | + | [[File:Hall map.png|thumb|300x330px|Map of Hall]] |
{{Map spots}} | {{Map spots}} | ||
Revision as of 03:45, 1 March 2021
Hall | |
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Add a screenshot and caption | |
Author | Jim McColm |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Hall is a single-level PWAD for Doom that was released in August 1994. It was designed by Jim McColm and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Pressing the northernmost of the switches in the initial room with the shotgun opens up a room near the start containing two demons and 8 shotgun shells. (sector 525)
- Near the top of the curved staircase south of the red key is a secret door to the west (marked with a different texture) leading to a berserk and three shotgun guys. (sector 414)
- Jump into the nukage west of the blue door and go through the window to the west. There are two switches which lower lifts - take the northern one. Behind the barrel is a secret door leading to 4 shotgun shells, a chainsaw, and a cacodemon. (sector 169)
- The southern lift (see #3) leads to an armor bonus marking a secret door leading to a megaarmor and a route back to normal territory. (sector 325)
- Travelling north along the main hallway, the second door on the left leads to a room with two zombiemen and a shotgun guy. This room has a secret door to the west leading to three imps, a stimpack, a chaingun, and (via a secret door to the west) 8 shotgun shells. (sector 447)
- The crate room east of the blue key has a secret lift in the north-west corner leading to an energy cell pack. (sector 496)
- The crate room east of the blue key has a backpack which can be obtained by jumping over the crates. (sector 484)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 362)
- facing east. (thing 364)
- facing south. (thing 365)
- facing east. (thing 370)
Statistics
Map data
Things | 381 |
Vertices | 2768* |
Linedefs | 3017 |
Sidedefs | 4285 |
Sectors | 556 |
Things
This level contains the following numbers of things per skill level:
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