Difference between revisions of "Harris"

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In the Registered version, Harris is now an optional quest for the player to endure. Basically the job is the same, to get the Offering Chalice. However, regardless of how the player chooses to handle Harris after confronting him later, if you do not first accomplish [[Governor Mourel]]'s task for the Prison Pass, the player becomes stuck, since the Governor will still know you stole the chalice, resulting in death by flood of Acolytes. The player can wait until after getting the prison pass to take Harris's mission. Killing him in the registered version will allow a similar hidden button to appear, leading to a stash of poison arrows, gold, and various other goodies.
 
In the Registered version, Harris is now an optional quest for the player to endure. Basically the job is the same, to get the Offering Chalice. However, regardless of how the player chooses to handle Harris after confronting him later, if you do not first accomplish [[Governor Mourel]]'s task for the Prison Pass, the player becomes stuck, since the Governor will still know you stole the chalice, resulting in death by flood of Acolytes. The player can wait until after getting the prison pass to take Harris's mission. Killing him in the registered version will allow a similar hidden button to appear, leading to a stash of poison arrows, gold, and various other goodies.
  
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{{Strife characters}}
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[[Category:Strife]]
 
[[Category:Characters]]
 
[[Category:Characters]]

Revision as of 01:27, 26 October 2005

Harris is a character that appears in the first level of Strife, both in the Shareware and Registered versions respectively. Depending on the version of the game, his role in the game slightly differs.

Spoiler Warning: Plot details follow.

In the Shareware version/levels, Harris will appear where Rowan normally appears in the Registered version. When you speak to Harris, he will tell you about an Offering Chalice in the Order's Sanctuary, and that he will offer you great riches if you can recover it for him. When you accept his offer(rejecting him causes a flood of Acolytes to appear and kill the player), he will tell you to meet him at the Tavern. When you are in the Sanctuary, near the back entrance, the prison cell nearby holds someone who claims Harris took advantage of him, and got him trouble on false accusations. Returning with the Chalice to the Tavern, the alarm inside will go off, so the player will confront Harris, and he will try to say that he wasn't setting you up, and still offers riches. If the player agrees, he will give you the key to Governor Mourel's mansion, where you will run into a dead end, the Governor summoning Acolytes to kill the player for stealing the chalice. Rejecting Harris' offer here allows you a chance to kill him to reveal a hidden button, leading to a stash of items, including a Front comlink, allowing you to hear Blackbird for the first time.

Spoiler Warning: Plot details follow.

In the Registered version, Harris is now an optional quest for the player to endure. Basically the job is the same, to get the Offering Chalice. However, regardless of how the player chooses to handle Harris after confronting him later, if you do not first accomplish Governor Mourel's task for the Prison Pass, the player becomes stuck, since the Governor will still know you stole the chalice, resulting in death by flood of Acolytes. The player can wait until after getting the prison pass to take Harris's mission. Killing him in the registered version will allow a similar hidden button to appear, leading to a stash of poison arrows, gold, and various other goodies.