Heavy assault rifle
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"Features a dependable mechanical firing mechanism, high accuracy at long range, and an abundant supply of ammunition."
― SnapMap description
The heavy assault rifle is a new weapon found in Doom's 2016 reboot. Its role as a high rate of fire, conventional bullet-based weapon is shared with the chaingun, but its versatility is exposed through a number of modifications available for it. The UAC considers the weapon to be superseded by the plasma rifle, but recognizes its familiarity, accuracy, and dependability as justification for its continued widespread use by employees. It normally fires .50 caliber FMJ round ammunition.
Modifications
- Micro Missiles
- The micro missile mod provides a dramatic temporary power increase, allowing the firing of up to six explosive HMX missiles which detonate on impact. The pack of missiles attaches to the left side of the rifle, which has a port accepting the ammo pack.
- Tactical Scope
- The tactical scope is a telescopic sight allowing multiple levels of zoom with parallax compensation and gimbal-mounted recoil stabilization. It has a part designation of UAC-TS3. It transforms the already highly accurate heavy assault rifle into a sniper rifle.
Upgrades
Weapons from Doom (2016) | |
---|---|
Single player: | BFG-9000 • Chaingun • Chainsaw • Combat shotgun • Gauss cannon • Heavy assault rifle • Pistol • Plasma rifle • Rocket launcher • Super shotgun |
Side arms: | Frag grenade • Siphon grenade |
Multiplayer: | Burst rifle • EMG Mark V pistol • Grenade launcher • Hellshot • Lightning gun • Reaper • Static cannon • Vortex rifle |
Multiplayer side arms: | Kinetic mine • Tesla rocket |
Doom VFR only: | BFG grenade launcher |
SnapMap: | Demon control grenade • Fist |
Progression: | Weapon modification • Weapon upgrade |