Difference between revisions of "Heavy weapon dude"

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The '''Chaingunner''' (sometimes called '''Heavy weapon dude''') is a [[former human]] who carries a chaingun.  The chaingun is dropped when the chaingunner dies and can be picked up by players.  Although a chaingun is fired, the speed of fire by this enemy is slower than the speed of a player firing a chaingun, and the sound effect is that of the shotgun.
 
The '''Chaingunner''' (sometimes called '''Heavy weapon dude''') is a [[former human]] who carries a chaingun.  The chaingun is dropped when the chaingunner dies and can be picked up by players.  Although a chaingun is fired, the speed of fire by this enemy is slower than the speed of a player firing a chaingun, and the sound effect is that of the shotgun.
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Internally the [[Doom source code]] gives the Chaingunner the type name MT_CHAINGUY.  The sprites for the Chaingunner have the prefix CPOS.
 
[[Category:Monster]]
 
[[Category:Monster]]

Revision as of 10:50, 10 January 2005

The Chaingunner (sometimes called Heavy weapon dude) is a former human who carries a chaingun. The chaingun is dropped when the chaingunner dies and can be picked up by players. Although a chaingun is fired, the speed of fire by this enemy is slower than the speed of a player firing a chaingun, and the sound effect is that of the shotgun.

Internally the Doom source code gives the Chaingunner the type name MT_CHAINGUY. The sprites for the Chaingunner have the prefix CPOS.