Hell's Eventide
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Hell's Eventide | |
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Add a screenshot and caption | |
Authors | Marty Ihlen, Travers Dunne & Rick Clark |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1997 |
Link | Doomworld/idgames |
1994 - 1995 - 1996 - 1997 - 1998 1999 - 2000 - 2001 - 2002 - 2003 |
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Hell's Eventide is a single-level PWAD for Doom II. It was designed by Marty Ihlen, Travers Dunne (traversd) and Rick Clark (Wildman), and was chosen as one of the maps for 1997 in the Top 100 WADs of All Time.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Where the blue door is, run north to the box of shotgun shells and open the wall. Follow the steps to the plasma gun. (sector 39)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | 5:58.63 | vdgg | 2020-09-29 | even-558.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 6, 2021.
Deathmatch
Player spawns
This level contains fourteen spawn points:
- facing east. (thing 496)
- facing north-west. (thing 497)
- facing south-west. (thing 498)
- facing north-east. (thing 499)
- facing south-west. (thing 500)
- facing north. (thing 501)
- facing south-west. (thing 502)
- facing north. (thing 503)
- facing south-east. (thing 504)
- facing north. (thing 505)
- facing south-west. (thing 506)
- facing south-west. (thing 507)
- facing west. (thing 508)
- facing south-east. (thing 509)
Statistics
Map data
Things | 519 |
Vertices | 1756* |
Linedefs | 1837 |
Sidedefs | 2558 |
Sectors | 293 |
Things
This level contains the following numbers of things per skill level:
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