Difference between revisions of "Hell Hunters"
From DoomWiki.org
[unchecked revision] | [unchecked revision] |
(The first cutscene in ROE shows Betruger/Maledict telling the hunters to awaken when the artifact is awoken) |
|||
Line 1: | Line 1: | ||
− | The '''Hell Hunters''' are creatures resembling [[Hell Knight (Doom 3)|Hell Knights]] sent from [[Hell]] (by the [[Maledict]) to track down [[The Artifact]] and the human who wields it. There are three different Hell Hunters, the Helltime Hunter (able to move quickly as if it could slow down time, which does happen when the player wields the artifact after killing it), the Berserker Hunter (able to deal significant damage by attacking the player with melee attacks), and the Invulnerability Hunter (which can become invulnerable by feeding on the generators in the room it is battled in), who are fought separately throughout the game. When one is killed, the Artifact becomes stronger, appearing as if the Hell Hunter's soul or life essence is absorbed into the Artifact. | + | The '''Hell Hunters''' are creatures resembling [[Hell Knight (Doom 3)|Hell Knights]] sent from [[Hell]] (by the [[Maledict]]) to track down [[The Artifact]] and the human who wields it. There are three different Hell Hunters, the Helltime Hunter (able to move quickly as if it could slow down time, which does happen when the player wields the artifact after killing it), the Berserker Hunter (able to deal significant damage by attacking the player with melee attacks), and the Invulnerability Hunter (which can become invulnerable by feeding on the generators in the room it is battled in), who are fought separately throughout the game. When one is killed, the Artifact becomes stronger, appearing as if the Hell Hunter's soul or life essence is absorbed into the Artifact. |
For more info on the individual hunters, see: | For more info on the individual hunters, see: |
Revision as of 17:55, 16 May 2007
The Hell Hunters are creatures resembling Hell Knights sent from Hell (by the Maledict) to track down The Artifact and the human who wields it. There are three different Hell Hunters, the Helltime Hunter (able to move quickly as if it could slow down time, which does happen when the player wields the artifact after killing it), the Berserker Hunter (able to deal significant damage by attacking the player with melee attacks), and the Invulnerability Hunter (which can become invulnerable by feeding on the generators in the room it is battled in), who are fought separately throughout the game. When one is killed, the Artifact becomes stronger, appearing as if the Hell Hunter's soul or life essence is absorbed into the Artifact.
For more info on the individual hunters, see:
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Monsters from Resurrection of Evil |
---|
From Doom 3: Arch-vile | Cacodemon | Cherub | Commando | Demon | Hell knight | Imp | Maggot | Mancubus | Revenant | Tick | Trite | Wraith | Zombie | Z-Sec New hellspawn: Bio-suit zombie | Bruiser | Forgotten One | Vulgar New bosses: Helltime Hunter | Berserk Hunter | Invulnerability Hunter | Maledict |