Difference between revisions of "Hell Hunters"

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[[Image:HellHuntersRoE.jpg|thumb|300px|The three Hell Hunters]]
 
[[Image:HellHuntersRoE.jpg|thumb|300px|The three Hell Hunters]]
  
The '''Hell Hunters''' are creatures vaguely resembling [[Hell Knight (Doom 3)|Hell Knights]] sent from [[Hell]] (by the [[Maledict]]) to track down [[The Artifact]] and the human who wields it. There are three different Hell Hunters: the Helltime Hunter (able to move quickly as if it could slow down time, which does happen when the player wields the artifact after killing it), the Berserk Hunter (able to deal significant damage by attacking the player with melee attacks), and the Invulnerability Hunter (which can become invulnerable by feeding on the generators in the room it is battled in), who are fought separately throughout the game. When one is killed, the Artifact becomes stronger, appearing as if the Hell Hunter's soul or life essence is absorbed into the Artifact.
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The '''Hell Hunters''' are creatures vaguely resembling [[Hell Knight (Doom 3)|Hell Knights]] sent from [[Hell]] (by the [[Maledict]]) to track down [[The Artifact]] and the human who wields it. They are the bosses of ''[[Resurrection of Evil]]'' and must be defeated before the player can fight the Maledict.
  
For more info on the individual hunters, see:
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There are three different Hell Hunters: the Helltime Hunter (able to move quickly as if it could slow down time, which does happen when the player wields the artifact after killing it), the Berserk Hunter (able to deal significant damage by attacking the player with melee attacks), and the Invulnerability Hunter (which can become invulnerable by feeding on the generators in the room it is battled in), who are fought separately throughout the game. When one is killed, the Artifact becomes stronger, appearing as if the Hell Hunter's soul or life essence is absorbed into the Artifact.
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For more info on the individual Hunters, see:
  
 
* [[Helltime Hunter]]
 
* [[Helltime Hunter]]

Revision as of 09:17, 7 April 2012

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The three Hell Hunters

The Hell Hunters are creatures vaguely resembling Hell Knights sent from Hell (by the Maledict) to track down The Artifact and the human who wields it. They are the bosses of Resurrection of Evil and must be defeated before the player can fight the Maledict.

There are three different Hell Hunters: the Helltime Hunter (able to move quickly as if it could slow down time, which does happen when the player wields the artifact after killing it), the Berserk Hunter (able to deal significant damage by attacking the player with melee attacks), and the Invulnerability Hunter (which can become invulnerable by feeding on the generators in the room it is battled in), who are fought separately throughout the game. When one is killed, the Artifact becomes stronger, appearing as if the Hell Hunter's soul or life essence is absorbed into the Artifact.

For more info on the individual Hunters, see: