Difference between revisions of "Icon of the Defender"

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(Note on deflection and a few minor alterations.)
(It's not totally total.)
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The '''Icon of the Defender''' is an artifact from [[Hexen]]. It has the shape a miniature gray castle tower, similar to the rook in chess. It grants total invulnerability to all classes; however, the precise effect differs for each character:
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The '''Icon of the Defender''' is an artifact from [[Hexen]]. It has the shape a miniature gray castle tower, similar to the rook in chess. It grants almost total invulnerability to all classes; however, the precise effect differs for each character:
  
 
* The [[Fighter]] gets no secondary effect and is simply rendered invulnerable, an effect similar to [[Doom]]'s [[Invulnerability artifact]] except that the player's view is not affected.
 
* The [[Fighter]] gets no secondary effect and is simply rendered invulnerable, an effect similar to [[Doom]]'s [[Invulnerability artifact]] except that the player's view is not affected.
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* The [[Mage]] deflects incoming projectiles away from his body.  As with the [[Disc of Repulsion]], seeking projectiles deflected in this manner are considered to be controlled by the mage and will seek his enemies.
 
* The [[Mage]] deflects incoming projectiles away from his body.  As with the [[Disc of Repulsion]], seeking projectiles deflected in this manner are considered to be controlled by the mage and will seek his enemies.
 
The effect lasts for 30 seconds.
 
The effect lasts for 30 seconds.
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[[Falling damage]] can still kill a player using the icon.
  
 
{{Template: Hexen items}}
 
{{Template: Hexen items}}
 
[[Category:Hexen artifacts]]
 
[[Category:Hexen artifacts]]

Revision as of 17:56, 10 November 2014

The Icon of the Defender is an artifact from Hexen. It has the shape a miniature gray castle tower, similar to the rook in chess. It grants almost total invulnerability to all classes; however, the precise effect differs for each character:

  • The Cleric phases between partial and total invisibility. Whilst completely invisible, projectiles can travel straight through the player.
  • The Mage deflects incoming projectiles away from his body. As with the Disc of Repulsion, seeking projectiles deflected in this manner are considered to be controlled by the mage and will seek his enemies.

The effect lasts for 30 seconds.

Falling damage can still kill a player using the icon.