id Software
From DoomWiki.org
id Software is a game developer founded on February 1, 1991 based in Mesquite, Texas, and as of June 2009, is a subsidiary of ZeniMax Media. They are the authors of Doom and Doom II, as well as numerous other well-known titles such as the Quake series of games, Wolfenstein 3D, and Commander Keen. "id" is pronounced as a single syllable, described by the company as "the primal section of the human psyche" which in Freudian psychology is responsible for instinctual and primitive impulses. It is sometimes pronounced like "I.D.," although this is incorrect.[1]
People who work or who have worked at id:
- Adrian Carmack
- John Carmack
- Kevin Cloud
- Shawn C. Green
- Tom Hall
- Brian Harris
- Donna Jackson
- American McGee
- Sandy Petersen
- Robert Prince
- John Romero
- Dave Taylor
- Jay Wilbur
- Tim Willits
People and teams who have worked for id or in id-related projects:
- Gerald Brom
- Dario Casali
- Milo Casali
- Matthew Costello
- Bernd Kreimeier
- David Kushner
- Don Ivan Punchatz
- Gregor Punchatz
- Paul Radek
- Trent Reznor
- Nerve Software
- Raven Software
- Rogue Entertainment
- TeamTNT
References
External links
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Doom era (1993-2003) |
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Doom 3 era (2004-2008) |
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ZeniMax era (2009+) |
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