id Tech 7

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The id Tech 7 game engine is a technological successor of the id Tech 6 which powered Doom.

The engine shed support for OpenGL (relying exclusively on Vulkan instead) and for megatextures. In exchange, support for ray-tracing is planned.

Improvements in the engine allow support for reduced loading times despite larger levels, improved lighting and rendering, and enhanced particles and decals systems.

SourcesEdit

Official source ports
Based on Name Base for
id Tech 6 id Tech 7