Difference between revisions of "Id Tech 7"
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The id Tech 7 game engine is a technological successor of the id Tech 6 which powered Doom.
The engine shed support for OpenGL (relying exclusively on Vulkan insead) and for megatextures. In exchange, support for ray-tracing is planned.
Improvements in the engine allow support for reduced loading times despite larger levels, improved lighting and rendering, and enhanced particles and decals systems.
Sources
- id Tech 7 on Wikipedia
Official source ports | ||
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Based on | Name | Base for |
id Tech 6 | id Tech 7 |