Difference between revisions of "Idgames archive"

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The archive started on the [[Wikipedia:File Transfer Protocol|FTP]] services of [[Wikipedia:Indiana University|Indiana University]] and was later for many years hosted at the FTP site on ''cdrom.com''. In 2001 it was forced to move, as cdrom.com would no longer host such archives.  The archive can now be found on the FTP site of ''gamers.org''. To alleviate bandwidth usage the archive is mirrored on various alternative FTP sites around the world, that are recommended for downloads.
 
The archive started on the [[Wikipedia:File Transfer Protocol|FTP]] services of [[Wikipedia:Indiana University|Indiana University]] and was later for many years hosted at the FTP site on ''cdrom.com''. In 2001 it was forced to move, as cdrom.com would no longer host such archives.  The archive can now be found on the FTP site of ''gamers.org''. To alleviate bandwidth usage the archive is mirrored on various alternative FTP sites around the world, that are recommended for downloads.
  
The /idgames archive is one of three sister FTP archives for game add-ons. The other two FTP archives are a [[Quake]] engine archive (''/idgames2'') and an [[Wikipedia:Unreal|Unreal]] archive (''/unreal''). However only the Doom archive is still open to new submissions.
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The /idgames archive is one of three sister FTP archives for game add-ons, also including a [[Quake]] engine archive (''/idgames2'') and an [[Wikipedia:Unreal|Unreal]] archive (''/unreal''). Of the three only the idgames archive accepts new uploads, while the other two are closed.
  
 
== Content management ==
 
== Content management ==
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* [http://ftp.ntua.gr/pub/vendors/idgames/ idgames mirror in Greece] (also as [ftp://ftp.ntua.gr/pub/vendors/idgames/ FTP])
 
* [http://ftp.ntua.gr/pub/vendors/idgames/ idgames mirror in Greece] (also as [ftp://ftp.ntua.gr/pub/vendors/idgames/ FTP])
 
* [http://ftp.chg.ru/pub/games/idgames/ idgames mirror in Russia] (also as [ftp://ftp.chg.ru/pub/games/idgames/ FTP])
 
* [http://ftp.chg.ru/pub/games/idgames/ idgames mirror in Russia] (also as [ftp://ftp.chg.ru/pub/games/idgames/ FTP])
* [http://nemesia.org/pub/idgames/ idgames mirror in Florida, USA]
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* [http://youfailit.net/pub/idgames/ idgames mirror in New York, USA] (does not mirror <tt>/themes/x-rated/</tt>)
* [http://youfailit.net/pub/idgames/ idgames mirror in New York, USA]
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* [http://ftp.mancubus.net/pub/idgames/ idgames mirror in Texas, USA] (also as [ftp://mancubus.net/pub/idgames/ FTP])
* [http://ftp.planetmirror.com/pub/idgames/ idgames mirror in Australia]
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* [http://public.planetmirror.com/pub/idgames/ idgames mirror in Australia]
 
* [http://www.gamers.org/pub/idgames/README.INCOMING Uploading rules] on the archive
 
* [http://www.gamers.org/pub/idgames/README.INCOMING Uploading rules] on the archive
 
* [http://web.archive.org/web/20070813222855/http://www.3dgamers.com/about/archives.html Older "about" page] on the [[Wikipedia:Internet Archive|Internet Archive]]  
 
* [http://web.archive.org/web/20070813222855/http://www.3dgamers.com/about/archives.html Older "about" page] on the [[Wikipedia:Internet Archive|Internet Archive]]  

Revision as of 18:18, 1 May 2010

The idgames archive (or /idgames archive) is the largest online archive of levels, modifications, tools and other material for Doom engine games. It was originally maintained by Frans P. de Vries and is currently maintained by Ty Halderman.

The archive started on the FTP services of Indiana University and was later for many years hosted at the FTP site on cdrom.com. In 2001 it was forced to move, as cdrom.com would no longer host such archives. The archive can now be found on the FTP site of gamers.org. To alleviate bandwidth usage the archive is mirrored on various alternative FTP sites around the world, that are recommended for downloads.

The /idgames archive is one of three sister FTP archives for game add-ons, also including a Quake engine archive (/idgames2) and an Unreal archive (/unreal). Of the three only the idgames archive accepts new uploads, while the other two are closed.

Content management

The archive accepts submissions freely but includes several restrictions and requirements on what may be uploaded, either due to copyright reasons or to keep a certain standard in the quality of the files collected, which are described in a document in the main directory of the FTP entitled README.INCOMING. Uploaded files that are rejected for any reason are listed on another file named REJECTS, that notes the reasons the file was not accepted. Uploads are packaged in the ZIP format and require an accompanying text file based on the standard Doom file template, UPLTEMPL.TXT, which must be uploaded separately, as well as in the ZIP file.

The archive has a demos section (/lmps), but it has been closed for years, which has given rise to alternative demo recording archives, notably the competn FTP, which hosts the files for the DSDA and Compet-n.

For easy browsing of the archive the Doomworld website provides a database of the archive with search, user comment, and mirror access capabilities, maintained by Andrew Stine (Linguica).

Reviews

Despite the age of the Doom games, numerous WAD files are still submitted to the archive each week. These are reviewed in The /newstuff Chronicles regularly on the Doomworld website. This is named after the /newstuff directory, where the latest submissions to the archive can be found. Several community reviewers post reviews of the latest levels, typically including screen shots.

External links