Difference between revisions of "Iikka Keränen (Fingers)"

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'''Iikka Keränen''' (aka '''Fingers''' or '''fingers_''') was one of the most well-known [[level]] designers in the Doom community after having introduced visual special effects undocumented for the [[Doom engine]]. In 1998, he was voted the best level maker in [[Doomworld]]'s 5 Years of Doom celebration [http://5years.doomworld.com/topten/winners/iikkakernanen/], edging out his frequent collaborator [[Anthony "Adelusion" Czerwonka]]. He currently works as a game designer for Valve Software. [http://valvesoftware.com/company/people.html]
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'''Iikka Keränen''' (aka '''Fingers''' or '''fingers_''') was one of the most well-known [[level]] designers in the Doom community after having introduced visual special effects undocumented for the [[Doom engine]]. He was a member of [[The Alpha Dog Alliance]] team on the production of [[STRAIN]]. In 1998, he was voted the best level maker in [[Doomworld]]'s 5 Years of Doom celebration [http://5years.doomworld.com/topten/winners/iikkakernanen/], edging out his frequent collaborator [[Anthony "Adelusion" Czerwonka]]. He currently works as a game designer for Valve Software. [https://www.valvesoftware.com/en/people]
  
 
== Body of work ==
 
== Body of work ==

Revision as of 13:09, 8 August 2019

Iikka Keränen (aka Fingers or fingers_) was one of the most well-known level designers in the Doom community after having introduced visual special effects undocumented for the Doom engine. He was a member of The Alpha Dog Alliance team on the production of STRAIN. In 1998, he was voted the best level maker in Doomworld's 5 Years of Doom celebration [1], edging out his frequent collaborator Anthony "Adelusion" Czerwonka. He currently works as a game designer for Valve Software. [2]

Body of work

1996

1997

1998

1999

2000

2003

External links