Difference between revisions of "Iikka Keränen (Fingers)"

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* {{idgames|id=6741|title=POVDoom}} (1996)
 
* {{idgames|id=6741|title=POVDoom}} (1996)
 
* {{idgames|id=6956|title=Addictive Deathmatch Series}} (1996)
 
* {{idgames|id=6956|title=Addictive Deathmatch Series}} (1996)
* {{idgames|id=8467|title=Strain}} (1997)
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* [[STRAIN]] (1997)
 
* {{idgames|id=8466|title=Strain Deathmatch Levels}} (1997)
 
* {{idgames|id=8466|title=Strain Deathmatch Levels}} (1997)
 
* {{idgames|id=8194|title=Requiem}} (1997)
 
* {{idgames|id=8194|title=Requiem}} (1997)

Revision as of 05:26, 9 October 2009

Iikka Keränen (aka Fingers or fingers_) was one of the most well-known level designers in the Doom community after having introduced visual special effects undocumented for the Doom engine. In 1998, he was voted the best level maker in Doomworld's 5 Years of Doom celebration [1], edging out his frequent collaborator Anthony "Adelusion" Czerwonka. He currently works as a game designer for Valve Software. [2]

Levels

External links