Editing Imp
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Although its ranged attack and hit point total give it an advantage against the lesser [[Former human|zombies]], the imp can easily find itself outmatched during [[monster infighting]]. A single imp fighting a [[shotgun guy]] may yet call victory, but a [[demon]] or [[spectre]] can almost always overpower the first two or three imps they engage in melee, and a couple of blows from any larger monster will more than likely put an imp out of its misery. | Although its ranged attack and hit point total give it an advantage against the lesser [[Former human|zombies]], the imp can easily find itself outmatched during [[monster infighting]]. A single imp fighting a [[shotgun guy]] may yet call victory, but a [[demon]] or [[spectre]] can almost always overpower the first two or three imps they engage in melee, and a couple of blows from any larger monster will more than likely put an imp out of its misery. | ||
− | Imp fireballs move twice | + | Imp fireballs move twice faster than usual when either the [[Nightmare!]] skill level or the {{c|-fast}} [[command line parameter]] are used, and these are hurled persistently by the monster as long as a target is in sight. |
==Notes== | ==Notes== |