Difference between revisions of "Imp (Doom Eternal)"
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It is currently presumed that the imp will retain statistics and behaviors which mostly match those from the previous game, but further information from [[id Software]] is needed. | It is currently presumed that the imp will retain statistics and behaviors which mostly match those from the previous game, but further information from [[id Software]] is needed. | ||
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+ | ==Lore== | ||
+ | The Imps are some of the most common natives of the Hellscape, living as scavengers of the Underworld. They are unintelligent, and are motivated primarily by the urge to hunt. This predatory urge combined with a talent for violence makes them a common sight in the armies of Hell as expendable cannon fodder. | ||
{{Doom Eternal monsters}} | {{Doom Eternal monsters}} |
Revision as of 15:15, 28 March 2020
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The imp returns as a monster in Doom Eternal, similar to its appearance in Doom (2016) but with a more muscular, bulky stature, and now sporting sharp spikes in many locations on its body, much like the classic imp. It also has brighter, red-colored glowing eyes and darker brown skin, details which also hearken back more closely to the monster's original design.
It is currently presumed that the imp will retain statistics and behaviors which mostly match those from the previous game, but further information from id Software is needed.
Lore
The Imps are some of the most common natives of the Hellscape, living as scavengers of the Underworld. They are unintelligent, and are motivated primarily by the urge to hunt. This predatory urge combined with a talent for violence makes them a common sight in the armies of Hell as expendable cannon fodder.
Monsters from Doom Eternal | ||
---|---|---|
Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |