Imp (Doom Eternal)
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This article is about the monster in Doom Eternal. For other games, see:
The imp returns as a monster in Doom Eternal, similar to its appearance in Doom (2016) but with a more muscular, bulky stature, and now sporting sharp spikes in many locations on its body, much like the classic imp. It also has brighter, red-colored glowing eyes and darker brown skin, details which also hearken back more closely to the monster's original design.
It is currently presumed that the imp will retain statistics and behaviors which mostly match those from the previous game, but further information from id Software is needed.
Monsters from Doom Eternal | ||
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Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |