Impossible: A New Reality

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Revision as of 15:03, 3 March 2016 by 187.181.141.75 (talk) (changing lead)


Impossible: A New Reality is a single-level PWAD for Doom II, authored by ZK and designed for ZDoom. It winned a Escher Award at Cacowards 2006

You begin in a patio. The action takes place in an Old Mansion on lava. The automap shows no lines. The level is full of "impossible" architechture, for example: stairs that go up infinetely but go down only once. The impossible architechture is constructed with the use of the silent teleport trick.

The map use Hexen 2 textures and uses Derek Afterglow's Plantation Mansion texture pack.

External links