Difference between revisions of "Interception"
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− | '''Interception''' is a [[vanilla]]-compatible 32-level [[megawad]] for [[Doom II]] released in 2013. The project started as two maps by [[Matthew D. (Matt534Dog)]] intended to be submitted to [[TNT 2: Devilution]], though this submission never happened. Work began on creating a megawad following the rejection of maps by Matt534Dog submitted to [[Doom the Way id Did]] (which later became [[E4M7: Babel's Gate (Doom the Way id Did: The Lost Episodes)|E4M7]] and [[E6M4: Deimos Fortress (Doom the Way id Did: The Lost Episodes)|E6M4]] of [[Doom the Way id Did: The Lost Episodes]]). He was soon joined by numerous mappers, including [[Callum Guy Oliver (phobosdeimos1)]], who passed away before the WAD was released. Interception also features a completely new soundtrack, composed by [[ | + | '''Interception''' is a [[vanilla]]-compatible 32-level [[megawad]] for [[Doom II]] released in 2013. The project started as two maps by [[Matthew D. (Matt534Dog)]] intended to be submitted to [[TNT 2: Devilution]], though this submission never happened. Work began on creating a megawad following the rejection of maps by Matt534Dog submitted to [[Doom the Way id Did]] (which later became [[E4M7: Babel's Gate (Doom the Way id Did: The Lost Episodes)|E4M7]] and [[E6M4: Deimos Fortress (Doom the Way id Did: The Lost Episodes)|E6M4]] of [[Doom the Way id Did: The Lost Episodes]]). He was soon joined by numerous mappers, including [[Callum Guy Oliver (phobosdeimos1)]], who passed away before the WAD was released. Interception also features a completely new soundtrack, composed by [[XenoNemisis]] and [[Stuart Rynn (stewboy)]]. |
− | Interception was uploaded to the [[idgames archive]] on 16 | + | Interception was uploaded to the [[idgames archive]] on January 16, 2013. It was named as a runner up at the [[Cacowards 2013|20th Annual Cacowards]]. In 2020 and 2021 several releases were made to fix map bugs, replace the three demos, and return MAP15 to its original form. A sequel, titled [[Interception II]], was started and, after a long pause in development, eventually released in August 2020. |
== Content == | == Content == | ||
Line 50: | Line 50: | ||
===Soundtrack=== | ===Soundtrack=== | ||
− | Most of the soundtrack was created by XenoNemisis, with [[Stuart Rynn (stewboy)|stewboy]] contributing only the songs for maps | + | Most of the soundtrack was created by [[XenoNemisis]], with [[Stuart Rynn (stewboy)|stewboy]] contributing only the songs for maps 09, 14/23, 16, and 28/31. |
+ | |||
+ | ===Built-in demos=== | ||
+ | This WAD features three [[Demo#Built-in demos|built-in demos]]. All require Doom II v1.9 to view them. The demo levels are: | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | ! Demo | ||
+ | ! Level | ||
+ | ! [[Skill level#Doom and Doom II skill levels|Skill]] | ||
+ | ! [[Tic]]s | ||
+ | ! Length | ||
+ | |- | ||
+ | | DEMO1 | ||
+ | | {{maplinkgen|MAP09|Iron Jungle|Interception}} | ||
+ | | 4 | ||
+ | | 6756 | ||
+ | | 3:13.03 | ||
+ | |- | ||
+ | | DEMO2 | ||
+ | | {{maplinkgen|MAP16|Vertigo Plant|Interception}} | ||
+ | | 4 | ||
+ | | 3982 | ||
+ | | 1:53.77 | ||
+ | |- | ||
+ | | DEMO3 | ||
+ | | {{maplinkgen|MAP31|Degravitation|Interception}} | ||
+ | | 4 | ||
+ | | 8727 | ||
+ | | 4:09.34 | ||
+ | |} | ||
== External links == | == External links == | ||
* {{idgames|id=17082}} | * {{idgames|id=17082}} | ||
− | * {{ | + | * {{dsda2|wad=intercep}} |
* {{dwforums|56724}} | * {{dwforums|56724}} | ||
* {{onemandoom|page=2013/11/interception-intercepwad.html}} | * {{onemandoom|page=2013/11/interception-intercepwad.html}} | ||
[[Category:PWADs with original soundtrack]] | [[Category:PWADs with original soundtrack]] |
Revision as of 10:30, 25 November 2021
Interception | |
---|---|
Authors | Matt534Dog et al. |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 2013 |
Link | Doomworld/idgames |
This mod was a runner-up for the 2013 Cacowards on Doomworld! |
Interception is a vanilla-compatible 32-level megawad for Doom II released in 2013. The project started as two maps by Matthew D. (Matt534Dog) intended to be submitted to TNT 2: Devilution, though this submission never happened. Work began on creating a megawad following the rejection of maps by Matt534Dog submitted to Doom the Way id Did (which later became E4M7 and E6M4 of Doom the Way id Did: The Lost Episodes). He was soon joined by numerous mappers, including Callum Guy Oliver (phobosdeimos1), who passed away before the WAD was released. Interception also features a completely new soundtrack, composed by XenoNemisis and Stuart Rynn (stewboy).
Interception was uploaded to the idgames archive on January 16, 2013. It was named as a runner up at the 20th Annual Cacowards. In 2020 and 2021 several releases were made to fix map bugs, replace the three demos, and return MAP15 to its original form. A sequel, titled Interception II, was started and, after a long pause in development, eventually released in August 2020.
Content
Levels
- MAP01: Excavation Site by Matthew D. (Matt534Dog)
- MAP02: Research Facility by Matthew D. (Matt534Dog)
- MAP03: Flood Caverns by Matthew D. (Matt534Dog)
- MAP04: Medical Center by Matthew D. (Matt534Dog)
- MAP05: Dangerous Curves by Michael Jan Krizik (valkiriforce)
- MAP06: Rail Terminal 38 by Callum Guy Oliver (phobosdeimos1)
- MAP07: Floodgates by Matthew D. (Matt534Dog)
- MAP08: Panopticon by Chris Bourke (purist)
- MAP09: Iron Jungle by Ashton Bahnmiller (Razen)
- MAP10: Chemical Laboratory by C30N9
- MAP11: The Ocean Outpost by Michael Jan Krizik (valkiriforce)
- MAP12: Underearth by Dan Townsend (sgt dopey) and Matthew D. (Matt534Dog)
- MAP13: Castle Grounds by Memfis
- MAP14: Antidote by Eli Cohen (ProcessingControl)
- MAP15: Elm Street by Callum Guy Oliver (phobosdeimos1)
- MAP16: Vertigo Plant by Franck Livolant (franckFRAG)
- MAP17: Hell House by Ashton Bahnmiller (Razen)
- MAP18: City of Burning Sulfur by Michael Jan Krizik (valkiriforce)
- MAP19: Alpha Tower by Matthew D. (Matt534Dog), Jeff Shark (Marnetmar), and Jeff Banks (Pottus)
- MAP20: Beta Tower by Matthew D. (Matt534Dog)
- MAP21: Wrong Dimension by Callum Guy Oliver (phobosdeimos1)
- MAP22: Bone Dread by Callum Guy Oliver (phobosdeimos1)
- MAP23: Abysmal Affliction by Jeff Banks (Pottus)
- MAP24: Bloody Castle by C30N9 and Michael Jan Krizik (valkiriforce)
- MAP25: Demon's Spite by C30N9
- MAP26: Wrecking Fist by Memfis and Chris Bourke (purist)
- MAP27: Blood Siege by Jeff Banks (Pottus)
- MAP28: Amongst the Ash by Eli Cohen (ProcessingControl)
- MAP29: Barbatos' Fortress by Sebastian Graham (General Rainbow Bacon)
- MAP30: Interception by Matthew D. (Matt534Dog)
Secret maps:
- MAP31: Degravitation by Eli Cohen (ProcessingControl)
- MAP32: The Cataclysm by Michael Jan Krizik (valkiriforce)
Soundtrack
Most of the soundtrack was created by XenoNemisis, with stewboy contributing only the songs for maps 09, 14/23, 16, and 28/31.
Built-in demos
This WAD features three built-in demos. All require Doom II v1.9 to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
---|---|---|---|---|
DEMO1 | MAP09: Iron Jungle | 4 | 6756 | 3:13.03 |
DEMO2 | MAP16: Vertigo Plant | 4 | 3982 | 1:53.77 |
DEMO3 | MAP31: Degravitation | 4 | 8727 | 4:09.34 |