Editing Intermission screen
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* In the [[Xbox]] version of Doom, the blood splat for [[E1M10: Sewers]] appears outside the boundary of the level map. | * In the [[Xbox]] version of Doom, the blood splat for [[E1M10: Sewers]] appears outside the boundary of the level map. | ||
* In the beginning of the [[Doom movie]], there is a map displayed on a screen, but without corridors. This makes it look like [[Doom v0.5]]'s intermission screen. | * In the beginning of the [[Doom movie]], there is a map displayed on a screen, but without corridors. This makes it look like [[Doom v0.5]]'s intermission screen. | ||
− | * The total time of | + | * The total time of combined time from previous levels is not a feature in vanilla, it is however in almost every source port. |
== See also == | == See also == |