Invulnerability

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Revision as of 19:14, 30 May 2006 by 4.158.141.9 (talk)


Invulnerability sphere in Doom II, MAP08: Tricks and Traps
File:Blackandwhite-HellRevelead-map14.png
What the Doom marine sees when he is invulnerable, Hell Revealed MAP14

The invulnerability is a powerup that makes the player generally impervious to damage for 30 seconds, during which the colors in his display turn to inverse monochrome. It does not protect the player from telefrags, and is disabled in some areas. The player's eyes glow white as long as the powerup lasts.[1] The powerup looks like a green sphere with a grinning head inside.

Invulnerability can also be activated with the cheat code idbeholdv.

In deathmatch mode of vanilla Doom, invulnerabilities and blur artifacts never respawn. Some source ports allow flags to be set to allow them to respawn.

Invulnerabilities are included in the items percentage displayed at the end of each level.

Invulnerability data
Thing type 2022 (decimal), 7E6 (hex)
Appears in Registered Doom
Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite PINV
Class Artifact
Pickup

Appearance statistics

The IWADs contain the following numbers of invulnerability artifacts:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 16 15 16
Doom II 29 24 23
TNT: Evilution 15 13 12
Plutonia 5 5 5

See also