Invulnerability
From DoomWiki.org
The invulnerability is a powerup that makes the player generally impervious to damage for 30 seconds, during which the colors in his display turn to inverse monochrome. It does not protect the player from telefrags, and is disabled in some areas. The player's eyes glow white as long as the powerup lasts.[1] The powerup looks like a green sphere with a grinning head inside.
Invulnerability can also be activated with the cheat code idbeholdv.
In deathmatch mode of vanilla Doom, invulnerabilities and blur artifacts never respawn. Some source ports allow flags to be set to allow them to respawn.
Invulnerabilities are included in the items percentage displayed at the end of each level.
Invulnerability data | |
---|---|
Thing type | 2022 (decimal), 7E6 (hex) |
Appears in | Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | PINV |
Class | Artifact Pickup |
Appearance statistics
The IWADs contain the following numbers of invulnerability artifacts:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 16 | 15 | 16 |
Doom II | 29 | 24 | 23 |
TNT: Evilution | 15 | 13 | 12 |
Plutonia | 5 | 5 | 5 |
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |