Difference between revisions of "Item"
From DoomWiki.org
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*[[Daemon Codex]] | *[[Daemon Codex]] | ||
*[[Emerald Planet 1]] | *[[Emerald Planet 1]] | ||
− | *[[ | + | *[[Emerald Planet 2]] |
*[[Heart of D'Sparil]] | *[[Heart of D'Sparil]] | ||
− | *[[Liber | + | *[[Liber Oscura]] |
*[[Pedestal of D'Sparil]] | *[[Pedestal of D'Sparil]] | ||
*[[Ruby Planet]] | *[[Ruby Planet]] | ||
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*[[Yorick's Skull]] | *[[Yorick's Skull]] | ||
*[[Yorick's Statue]] | *[[Yorick's Statue]] | ||
+ | |||
====Mana==== | ====Mana==== | ||
*[[Blue Mana]] | *[[Blue Mana]] |
Revision as of 21:41, 13 May 2005
Contents
Doom
The items flagged with a percent sign (%) count toward the ITEMS percentage displayed at the end of each level and the ones flagged with a number sign (#) are always picked by the player when passed over, even when not needed.
Doom/Ultimate Doom
Health
Item | Also known as | Flags | Effect |
---|---|---|---|
Health potion | Heath bonus | %# | Boosts health 1% up to 200% |
Stimpack | Boosts health 10% up to 100% | ||
Medikit | Boosts health 25% up to 100% | ||
Soul sphere | %# | Boosts health 100% up to 200% |
- See also: Berserk pack (below)
Armor
Item | Also known as | Flags | Effect |
---|---|---|---|
Spiritual armor | Armor bonus | %# | Boosts armor 1% up to 200% |
Security armor | Green armor | Boosts armor to 100% | |
Combat armor | Blue armor | Boosts armor to 200% |
Powerups
Powerup | Flags | Screen tint | Effect | Duration |
---|---|---|---|---|
Backpack | # | Doubles ammo carrying capacity | End of episode in Doom End of game in Doom 2 | |
Berserk pack | %# | Red | Boosts health to 100% Multiplies fist strength by ten |
End of level |
Blur artifact (Partial invisibility sphere) | %# | Gives partial invisibility | 60 seconds | |
Computer map | %# | Reveals unexplored areas on automap | End of level | |
Invulnerability artifact | %# | Inverted Black and White | Provides immunity to damage | 30 seconds |
Light amplification visor | %# | Shows everything at full brightness | 120 seconds | |
Radiation suit | # | Green | Protects from damaging floors | 60 seconds |
Other
Item type | Description |
---|---|
Ammo | The status bar shows a running count of each of the four ammo types: bullets, shells, rockets and cells. The current count is carried forward until end of episode (Doom) or end of game (Doom 2). |
Keys | The red, yellow and blue keycards and the red, yellow and blue skull keys are used to open locked doors. Keys are retained until end of level. |
Weapons | Once acquired, weapons are retained until end of episode (Doom) or end of game (Doom 2). However, they require the appropriate ammo in order to be operational. |
Doom 2/Final Doom
Doom 2/Final Doom has all of Doom's items and adds the following:
Powerup | Flags | Effect |
---|---|---|
Megasphere | %# | Boosts both health and armor to 200% |
Other games
Heretic
Health
Armor
Items
Artifacts
- Chaos Device
- Morph Ovum
- Mystic Urn
- Quartz Flask
- Ring of Invulnerability
- Shadowsphere
- Timebomb of the Ancients
- Tome of Power
- Torch
- Wings of Wrath
Keys
Hexen
Health
Armor
Artifacts
- Banishment Device
- Boots of Speed
- Chaos Device
- Krater of Might
- Dark Servant
- Disc of Repulsion
- Dragonskin Bracers
- Flechette
- Icon of the Defender
- Mystic Ambit Incant
- Mystic Urn
- Porkalator
- Quartz Flask
- Torch
- Wings of Wrath
Puzzle items
- Clock Gear (Bronze And Steel)
- Clock Gear (Bronze)
- Clock Gear (Steel And Bronze)
- Clock Gear (Steel)
- Daemon Codex
- Emerald Planet 1
- Emerald Planet 2
- Heart of D'Sparil
- Liber Oscura
- Pedestal of D'Sparil
- Ruby Planet
- Sapphire Planet 1
- Sapphire Planet 2
- Yorick's Skull
- Yorick's Statue
Mana
Keys
- Axe Key
- Castle Key
- Cave Key
- Dungeon Key
- Emerald Key
- Fire Key
- Horn Key
- Rusty Key
- Silver Key
- Steel Key
- Swamp Key
Strife
Health
Item | Flags | Effect |
---|---|---|
Med Patch | Boosts health 10% up to maximum(100% to 200% depending on Stamina Upgrades). Will automatically be used first of the three health items when player gets damaged below 50% health with them in stock. 20 can be held at maximum at a time. | |
Medical kit | Boosts health 25% up to maximum(100% to 200% depending on Stamina Upgrades). Will automatically be used second of the three health items when player gets damaged below 50% health with them in stock. 15 can be held at maximum at a time. | |
Field Surgery Kit | Automatically restores ALL health regardless of it's current maximum. 5 can be held at maximum at a time. |
Armor
Item | Flags | Effect |
---|---|---|
Leather armor | Boosts armor to 100%. Can carry 5 in stock and 1 on person at the same time. When armor is depleted, this is automatically used to give 100% more armor if any is in stock. | |
Metal armor | Boosts armor to 200%. Can carry 3 in stock and 1 on person at the same time. When armor is depleted, this is automatically used to give 200% more armor if no Leather Armor is in stock and a Metal Armor suit is in stock. |
Powerups
Powerup | Flags | Screen tint | Effect | Duration |
---|---|---|---|---|
Accuracy Upgrade | Gives 10 to player Accuracy Stat, to a maximum of 100 | End of Game | ||
Degnin Ore | Can be used on forcefields to destroy them without having to flip them off. The ore must be laid near the forcefield and then destroyed. Can damage the player or nearby enemies in the same manner as a rocket when destroyed. | Until destroyed by an attack. | ||
Environmental Suit | Green | Protects from damaging floors, as well as Player/Crusader flames. | 60 seconds[?] | |
Map | Show all of the map, like the Computer Area Map | End of level | ||
Scanner/Map-Radar | Shows position of players and monsters on the map. Usually used with the Map itself. | End of level | ||
Shadow Armor | Gives partial invisibility | 60 seconds[?] | ||
Stamina Implant | Gives +10% to player Health cap, to a maximum of 200% | End of Game | ||
Targeter | Shows a pair of crosshairs that will cover a specfic angle of accuracy for the Assault Rifle. As the Accuracy stat raises, these crosshairs will visibly become closer to each other. | End of Level | ||
Teleporter Beacon | Will spawn in Front Rebels at the location of the beacon, which will attack nearby enemies. | Until a certain number of rebels are spawned in. |
Quest things
- 10 Gold
- 25 Gold
- 50 Gold
- Broken Power Coupling
- Communicator
- Computer
- Gates (Piston)
- Gold Coin
- Guard Uniform
- Offering Chalice
- Officer Uniform
- Power Coupling