Difference between revisions of "James Paddock (Jimmy)"

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** {{maplinkgen|MAP11|Eat Dirt|32in24-10}}
 
** {{maplinkgen|MAP11|Eat Dirt|32in24-10}}
 
* [[Claustrophobia 1024 2: The Mystery of Too Many Maps]] ({{ig|id=15982}})
 
* [[Claustrophobia 1024 2: The Mystery of Too Many Maps]] ({{ig|id=15982}})
** Soundtrack for M[[MAP33: The Unknown Machine (Claustrophobia 1024 2)|MAP33]], [[title screen]] and [[intermission]]
+
** Soundtrack for [[MAP33: The Unknown Machine (Claustrophobia 1024 2)|MAP33]], [[title screen]] and [[intermission]]
 
* [[Fusion Mapping]] ({{ig|id=16306}})
 
* [[Fusion Mapping]] ({{ig|id=16306}})
 
** Soundtrack for "Under Control" and "Slough of Traps"
 
** Soundtrack for "Under Control" and "Slough of Traps"
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** MAP10: Fluvial Terrace
 
** MAP10: Fluvial Terrace
  
* [[The Joy of Mapping]] #1 ({{ig|id=18527}})
+
* [[The Joy of Mapping 1]] ({{ig|id=18527}})
 
** Project lead
 
** Project lead
 
** MAP15: Joyfort
 
** MAP15: Joyfort
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** {{maplinkgen|MAP01|Surface|Mutiny}} ''(with [[Fonze]] and [[Jon Vail (40oz)]])''
 
** {{maplinkgen|MAP01|Surface|Mutiny}} ''(with [[Fonze]] and [[Jon Vail (40oz)]])''
  
* The Joy of Mapping #2 ({{ig|id=18569}})
+
* [[The Joy of Mapping 2]] ({{ig|id=18569}})
 
** Project lead
 
** Project lead
 
** MAP19: Mechanism Eight
 
** MAP19: Mechanism Eight
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* [[Counterattack]] ({{ig|id=18726}})
 
* [[Counterattack]] ({{ig|id=18726}})
 
** Soundtrack for [[MAP32: Microland (Counterattack)|MAP32]] (transcription only)
 
** Soundtrack for [[MAP32: Microland (Counterattack)|MAP32]] (transcription only)
* The Joy of Mapping #3: Mandatory Joy ({{ig|id=18773}})
+
* [[The Joy of Mapping 3: Mandatory Joy]] ({{ig|id=18773}})
 
** Project lead
 
** Project lead
 
** MAP23: Oasis2
 
** MAP23: Oasis2
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** {{maplinkgen|MAP42|The Cauldron|Skulldash}}
 
** {{maplinkgen|MAP42|The Cauldron|Skulldash}}
  
* The Joy of Mapping #4: Summer School ({{ig|id=19246}})
+
* [[The Joy of Mapping 4: Summer School]] ({{ig|id=19246}})
 
** Project lead
 
** Project lead
 
** E1M1: Rocky Canyon ''(with EcafR8708 and [[Matt Cibulas (RottKing)]])''
 
** E1M1: Rocky Canyon ''(with EcafR8708 and [[Matt Cibulas (RottKing)]])''
 
** E1M7: Oceanbay ''(with CardboxNeko)''
 
** E1M7: Oceanbay ''(with CardboxNeko)''
  
* The Joy of Mapping #5: Winter Weekend ({{ig|id=19245}})
+
* [[The Joy of Mapping 5: Winter Weekend]] ({{ig|id=19245}})
 
** Project lead
 
** Project lead
 
** Hub Map ''(with [[Joshua O'Sullivan (Dragonfly)]])''
 
** Hub Map ''(with [[Joshua O'Sullivan (Dragonfly)]])''
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** Soundtrack for maps [[MAP05: Demon (Eviternity)|05]], [[MAP10: Creation (Eviternity)|10]], [[MAP12: Brisk (Eviternity)|12]], [[MAP19: Dehydration (Eviternity)|19]], [[MAP21: Imperishable (Eviternity)|21]], [[MAP24: Gossamer (Eviternity)|24]], [[MAP25: Slave (Eviternity)|25]] (transcription only), title screen
 
** Soundtrack for maps [[MAP05: Demon (Eviternity)|05]], [[MAP10: Creation (Eviternity)|10]], [[MAP12: Brisk (Eviternity)|12]], [[MAP19: Dehydration (Eviternity)|19]], [[MAP21: Imperishable (Eviternity)|21]], [[MAP24: Gossamer (Eviternity)|24]], [[MAP25: Slave (Eviternity)|25]] (transcription only), title screen
  
* The Joy of Mapping #6: Joy Eternal ({{ig|id=19299}})
+
* [[The Joy of Mapping 6: Joy Eternal]] ({{ig|id=19299}})
 
** Project lead
 
** Project lead
 
** Hub Map (with ''[[Walker Wright (Pavera)]]'')
 
** Hub Map (with ''[[Walker Wright (Pavera)]]'')
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** MAP31: Kentucky Fried BITCH
 
** MAP31: Kentucky Fried BITCH
 
** MAP35: Headquarters ''(with Joshua O'Sullivan (Dragonfly))''
 
** MAP35: Headquarters ''(with Joshua O'Sullivan (Dragonfly))''
 +
* [[1000 Lines 2 - Community Project]] ({{ig|id=19693}})
 +
** {{maplinkgen|MAP18|Dour Tower|1000 Lines 2 CP}}
  
 
===Unfinished projects===
 
===Unfinished projects===

Revision as of 10:47, 14 September 2020

James Paddock (alias Jimmy) is a British composer, Doom level designer and graphic artist. He has been active in the community since 2006. His most notable works are the megawad Jenesis, the Cacoward-winning independent game The Adventures of Square and many music tracks for various PWADs, including Sigil, Plutonia 2 and Back to Saturn X. He has enthusiastically promoted the creation of custom soundtracks for Doom project, setting up "speed MIDI sessions" in the fashion of speedmapping on the Doomworld forums, set and creating the Doom Musicians Guild. He also maintains "Jimmy's Jukebox", a ZDoom add-on containing the original MIDI soundtracks from the Doom engine games, some other games of the era (such as Rise of the Triad or Duke Nukem 3D), and many classic megawads such as Icarus: Alien Vanguard, Requiem, or Memento Mori. This jukebox allows to create custom or random soundtracks to listen to while playing mods which do not feature their own original soundtrack.

He was the recipient of the Espi award for lifetime achievement in the 2019 Cacowards for his numerous contributions to the community.

Body of work

2007

2008

2009

2010

2011

2012

2013

2014

2015

2016

  • Abyssal Speedmapping Sessions:
    • Session 26, MAP05: Vats of Hatred, MAP07: Bruisin' for a Cruisin', session co-host (with TheMionicDonut)
    • Session 28, MAP04: Decrepit Cauldron, MAP08: Mozzarella Compactor
    • Session 29, MAP01: 'O' of Construction

2017

2018

  • Team Rocket: Blasting Off at the Speed of Mapping (Doomworld/idgames)
    • MAP02: Teahouse
    • MAP12: Little Savage
    • MAP17: Petrichor Gardens
    • MAP23: Bug Collection
    • MAP26: This is Your Afterlife
    • MAP28: Den of Skreevil
    • Soundtrack for MAP01

2019

2020

  • Team Rocket 2 - Looks like we're blasting off again! (Doomworld forums thread)
    • MAP02: Nighttime Cinema
    • MAP06: Delirium Caverns
    • MAP08: A Relic in Time (with Joshua O'Sullivan (Dragonfly))
    • MAP16: Nuke Me Daddy (with Joshua O'Sullivan (Dragonfly))
    • MAP17: The Treasure of Aqueus
    • MAP20: Island of Fools
    • MAP23: Bone Mass
    • MAP31: Kentucky Fried BITCH
    • MAP35: Headquarters (with Joshua O'Sullivan (Dragonfly))
  • 1000 Lines 2 - Community Project (Doomworld/idgames)

Unfinished projects

These projects are not available on the idgames archive yet

External links