Difference between revisions of "James Sumwalt"
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− | '''James Sumwalt''' (or '''Jim Sumwalt''') was an artist employed by [[Raven Software]] during the development of [[Heretic]] and [[Hexen]]. He left in 1997 to co-create {{wp|Human Head Studios}} along with five other ex-Raven members, where he | + | '''James Sumwalt''' (or '''Jim Sumwalt''') was an artist employed by [[Raven Software]] during the development of [[Heretic]] and [[Hexen]]. He left in 1997 to co-create {{wp|Human Head Studios}} along with five other ex-Raven members, where he was chief creative officer. |
==External links== | ==External links== | ||
* [http://www.mobygames.com/developer/sheet/view/developerId,28778/ MobyGames] | * [http://www.mobygames.com/developer/sheet/view/developerId,28778/ MobyGames] | ||
− | + | {{DEFAULTSORT:Sumwalt, James}} | |
+ | {{Raven Software}} |
Revision as of 06:17, 25 April 2020
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James Sumwalt (or Jim Sumwalt) was an artist employed by Raven Software during the development of Heretic and Hexen. He left in 1997 to co-create Human Head Studios along with five other ex-Raven members, where he was chief creative officer.
External links
Raven Software | |
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Employees
Eric Biessman • Colin Caird • Chris Foster • Brian Frank • Ben Gokey • Shane Gurno • Ted Halsted • Rick Johnson • Patrick Lipo • Paul MacArthur • James Monroe • Tim Moore • Brian Pelletier • Brian Raffel • Steve Raffel • Michael Raymond-Judy • Rebecca Rettenmund • Chris Rhinehart • Scott Rice • Kevin Schilder • Carl Stika • James Sumwalt • Matia Wabagaza
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