Jason Martin
From DoomWiki.org
Jason Martin is an artist who joined id Software in July 2011. He currently holds the title of Lead Character Artist.
Before id, he worked at Blur Studios, modelling characters for use in cinematics for such games as Mass Effect 2, Dante's Inferno, Wolfenstein 2009 and Transformers: War for Cybertron.
Works
Title | Released | Developer | Publisher | Role |
---|---|---|---|---|
Wolfenstein | 2009 | Raven Software | Activision | Modelling (Blur Studios) |
Wolfenstein: The New Order | 2014 | id Software | ZeniMax Media | Character Artists |
Doom | 2016 | id Software | ZeniMax Media | Lead Character Artist |
Quake Champions | 2017 | id Software | ZeniMax Media | Lead Character Artist |
Doom VFR | 2017 | id Software | ZeniMax Media | Lead Character Artist |
Doom Eternal | 2020 | id Software | ZeniMax Media | Lead Character Artist |
The Ancient Gods, Part One | 2020 | id Software | ZeniMax Media | Lead Character Artist |
The Ancient Gods, Part Two | 2021 | id Software | ZeniMax Media | Lead Character Artist |
Sources
id Software | ||
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Doom era (1993-2003) |
Employees | |
Hired associates | ||
Doom 3 era (2004-2008) |
Employees | |
Hired associates | ||
ZeniMax era (2009+) |
Employees
Christian Antkow • Kevin Cloud • Mark Diaz • Donna Jackson • Hugo Martin • Jason Martin • Jason O'Connell • Mike Rubits • Tiago Sousa • Marty Stratton • Emerson Tung • Tim Willits
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Related |