Difference between revisions of "Jay Wilbur"

From DoomWiki.org

[unchecked revision][checked revision]
m (bold name; alter header)
m (!!)
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''Jay Wilbur''' was the former business manager and a co-owner of [[id Software]], where he was essentially a project director. He managed all of the company directives including maintaining, developing, and implementing [[Wolfenstein 3D]] (including its sequel, Spear of Destiny), [[Doom]], [[Doom II]], [[Final Doom]], and [[Quake]].
+
'''Jay Wilbur''' was the former business manager and a co-owner of [[id Software]], where he was essentially a project director. He managed all of the company directives including maintaining, developing, and implementing [[Wolfenstein 3D]] (including its sequel, {{wp|Spear of Destiny (video game)|Spear of Destiny}}), [[Doom]], [[Doom II]], [[Final Doom]], and [[Quake]].
  
He is currently the V.P. of business development for Epic Games.  
+
While editing the computer magazine ''Uptime'' in the mid-1980s, Wilbur regularly published {{wp|Apple II}} games written by [[John Romero]].  He subsequently convinced Romero to join {{wp|Softdisk}} after the latter's {{wp|startup company}} had failed.
 +
 
 +
He is currently the vice president of business development for {{wp|Epic Games}}.  
 +
 
 +
==Sources==
 +
 
 +
* [[Masters of Doom]]
  
 
==External links==
 
==External links==
[http://www.gamedev.net/community/forums/topic.asp?topic_id=510593 Jay Wilbur and Cyrus Lum to co-present at DWGS]
+
* [http://www.gamedev.net/community/forums/topic.asp?topic_id=510593 Jay Wilbur and Cyrus Lum to co-present at DWGS]
 +
 
 +
{{Id Software}}
  
[[Category:People]]
+
{{DEFAULTSORT:Wilbur, Jay}}
 
[[Category:Id Software employees]]
 
[[Category:Id Software employees]]

Revision as of 19:57, 29 June 2015

Jay Wilbur was the former business manager and a co-owner of id Software, where he was essentially a project director. He managed all of the company directives including maintaining, developing, and implementing Wolfenstein 3D (including its sequel, Spear of Destiny), Doom, Doom II, Final Doom, and Quake.

While editing the computer magazine Uptime in the mid-1980s, Wilbur regularly published Apple II games written by John Romero. He subsequently convinced Romero to join Softdisk after the latter's startup company had failed.

He is currently the vice president of business development for Epic Games.

Sources

External links

id Software
Doom era
(1993-2003)
Idlogo old.png
Doom 3 era
(2004-2008)
IdSoftware Logo 200x.png
ZeniMax era
(2009+)
IdSoftware Logo 2016.png