Difference between revisions of "Jim Flynn"

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'''James F. Flynn''' is a software engineer who was a member of [[TeamTNT]]. He worked on the [[Boom]] engine, the [[Master Levels for Doom II]], and [[Eternal Doom]]; and also released several maps independently. He also updated [[DETH]] to add Boom support to it, and wrote a number of small Doom modding utilities.
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'''James F. Flynn''' was an American software engineer who was a member of [[TeamTNT]]. He worked on the [[Boom]] [[source port]], the [[Master Levels for Doom II]], and [[Eternal Doom]]; and also released several maps independently. He also updated [[DETH]] to add Boom support to it, and wrote a number of small Doom modding utilities.
  
 
Outside of Doom, his hobbies included {{wp|Mandelbrot set}} fractals.
 
Outside of Doom, his hobbies included {{wp|Mandelbrot set}} fractals.
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He passed away in 2018{{cite web|author=[[Lee Killough]]|url={{dwforums|100017-jim-flynn|Jim Flynn}}|publication=[[Doomworld forums]]|publishdate=2018-03-22|accessdate=2018-03-22}}.
  
 
== Body of work ==
 
== Body of work ==
 
===1994===
 
===1994===
 
* [[The Interdiction Zone]] ({{ig|id=12446}})
 
* [[The Interdiction Zone]] ({{ig|id=12446}})
* [[Mt. Doom]] ({{ig|id=13223}})
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* [[MAP01: Mt. Doom (Enigma)|Mt. Doom]] ({{ig|id=13223}})
* [[Peano]] ({{ig|id=12996}})
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* [[MAP06: Triplet (Enigma)|Peano]] ({{ig|id=12996}})
* [[Rings]] ({{ig|id=13216}})
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* [[MAP02: Rings (Enigma)|Rings]] ({{ig|id=13216}})
 
* [[Surrounded!]] ({{ig|id=13219}})
 
* [[Surrounded!]] ({{ig|id=13219}})
* [[The Tower]] ({{ig|id=13000}})
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* [[MAP08: The Tower (Enigma)|The Tower]] ({{ig|id=13000}})
* [[Up and Down]] ({{ig|id=13217}})
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* [[MAP03: Twisted (Enigma)|Up and Down]] ({{ig|id=13217}})
* [[Wack]] ({{ig|id=13001}})
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* [[MAP07: Wack (Enigma)|Wack]] ({{ig|id=13001}})
* [[The Wheel]] ({{ig|id=13218}})
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* [[MAP05: The Wheel (Enigma)|The Wheel]] ({{ig|id=13218}})
  
 
===1995===
 
===1995===
 
* [[MAP09: The Citadel (Enigma)|Citadel]] ({{ig|id=13196}})
 
* [[MAP09: The Citadel (Enigma)|Citadel]] ({{ig|id=13196}})
* [[Doom Gulch]] ({{ig|id=12313}})
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* [[MAP04: Gulch (Enigma)|Doom Gulch]] ({{ig|id=12313}})
 
* [[The Enigma Episode]] ({{ig|id=12220}})
 
* [[The Enigma Episode]] ({{ig|id=12220}})
 
* [[The Farside of Titan]] ({{ig|id=12445}})
 
* [[The Farside of Titan]] ({{ig|id=12445}})
 
* [[Master Levels for Doom II]]
 
* [[Master Levels for Doom II]]
**[[MAP01: Titan Manor (Master Levels)|Titan Manor]] (MANOR.WAD)
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** {{maplinkgen|MAP01|Titan Manor|Master Levels}} (MANOR.WAD)
**[[MAP01: Trapped on Titan (Master Levels)|Trapped on Titan]] (TTRAP.WAD)
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** {{maplinkgen|MAP01|Trapped on Titan|Master Levels}} (TTRAP.WAD)
 
* [[Mines of Titan]] ({{ig|id=12077}})
 
* [[Mines of Titan]] ({{ig|id=12077}})
* [[Oracle...]] ({{ig|id=1815}}) - with [[Scott Harper]]
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* [[Oracle...]] ({{ig|id=1815}}) ''(with [[Scott Harper (MadMax)]])''
 
* [[The Titan Anomaly]] ({{ig|id=10922}})
 
* [[The Titan Anomaly]] ({{ig|id=10922}})
  
 
===1996===
 
===1996===
 
* [[Eternal Doom]] ({{ig|id=8688}})
 
* [[Eternal Doom]] ({{ig|id=8688}})
** [[MAP25: Beginner's End (Eternal Doom)|MAP25: Beginner's End]]
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** {{maplinkgen|MAP25|Beginner's End|Eternal Doom}}
** [[MAP26: No Parking (Eternal Doom)|MAP26: No Parking]]
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** {{maplinkgen|MAP26|No Parking|Eternal Doom}}
** [[MAP31: Monster Mansion (Eternal Doom)|MAP31: Monster Mansion]]
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** {{maplinkgen|MAP31|Monster Mansion|Eternal Doom}}
** [[MAP33: CyberSweeper (Eternal Doom)|MAP33: CyberSweeper]]
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** {{maplinkgen|MAP33|CyberSweeper|Eternal Doom}}
  
 
* [[Trouble on Titan]] ({{ig|id=12444}})
 
* [[Trouble on Titan]] ({{ig|id=12444}})
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===1998===
 
===1998===
* [[Boom]] (with [[Lee Killough]], [[Rand Phares]], et al.)
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* [[Boom]] ''(with [[Lee Killough]], [[Rand Phares]], et al.)''
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* [[Boom Editing Utilities]] ({{ig|id=9463}})
 
* [[BOOMEDIT]] ({{ig|id=9461}})
 
* [[BOOMEDIT]] ({{ig|id=9461}})
 
* [[DETH]] updates
 
* [[DETH]] updates
* [[Patcher]]
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* [[Patcher]] ({{ig|id=7374}})
* More small utilities (moveit, cp, nbld, musput, mmus2mid, stat, swantbls, cled, cmaptool, maktrlmp, trigcalc), most of which are gathered as the [[Boom editing utilities]] ({{ig|id=9463}})
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* [[Ushrink]]
  
 
== External links ==
 
== External links ==
 
* {{Archived link|http://home.pacbell.net/jflynn/|Jim Flynn's Homepage|http://wayback.archive.org/web/20110225012355/http://home.pacbell.net/jflynn/|archive.org}}
 
* {{Archived link|http://home.pacbell.net/jflynn/|Jim Flynn's Homepage|http://wayback.archive.org/web/20110225012355/http://home.pacbell.net/jflynn/|archive.org}}
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* [https://soulsphere.org/mirrors/jff/index.html Mirror of Jim Flynn's Homepage] by [[Simon Howard (Fraggle)]]
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== References ==
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<references />
  
 
{{DEFAULTSORT:Flynn, Jim}}
 
{{DEFAULTSORT:Flynn, Jim}}
 
[[Category:Programmers]]
 
[[Category:Programmers]]
 
[[Category:Mappers]]
 
[[Category:Mappers]]
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[[Category:Memorial]]

Latest revision as of 15:04, 8 March 2022

James F. Flynn was an American software engineer who was a member of TeamTNT. He worked on the Boom source port, the Master Levels for Doom II, and Eternal Doom; and also released several maps independently. He also updated DETH to add Boom support to it, and wrote a number of small Doom modding utilities.

Outside of Doom, his hobbies included Mandelbrot set fractals.

He passed away in 2018[1].

Body of work[edit]

1994[edit]

1995[edit]

1996[edit]

1997[edit]

  • Some small utilities (fsubst, wsubst)

1998[edit]

External links[edit]

References[edit]

  1. Lee Killough (22 March 2018). Jim Flynn. Doomworld forums. Retrieved 22 March 2018.