Difference between revisions of "Jim Flynn"

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Outside of Doom, his hobbies included {{wp|Mandelbrot set}} fractals.
 
Outside of Doom, his hobbies included {{wp|Mandelbrot set}} fractals.
  
He passed away in 2018 [https://www.doomworld.com/forum/topic/100017-jim-flynn/].
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He passed away in 2018 {{cite web|author=[[Lee Killough]]|url={{dwforums|100017-jim-flynn|Jim Flynn}}|publication=[[Doomworld forums]]|publishdate=2018-03-22|accessdate=2018-03-22}}.
  
 
== Body of work ==
 
== Body of work ==
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== External links ==
 
== External links ==
 
* {{Archived link|http://home.pacbell.net/jflynn/|Jim Flynn's Homepage|http://wayback.archive.org/web/20110225012355/http://home.pacbell.net/jflynn/|archive.org}}
 
* {{Archived link|http://home.pacbell.net/jflynn/|Jim Flynn's Homepage|http://wayback.archive.org/web/20110225012355/http://home.pacbell.net/jflynn/|archive.org}}
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== References ==
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<references />
  
 
{{DEFAULTSORT:Flynn, Jim}}
 
{{DEFAULTSORT:Flynn, Jim}}

Revision as of 11:23, 22 March 2018

James F. Flynn was a software engineer who was a member of TeamTNT. He worked on the Boom engine, the Master Levels for Doom II, and Eternal Doom; and also released several maps independently. He also updated DETH to add Boom support to it, and wrote a number of small Doom modding utilities.

Outside of Doom, his hobbies included Mandelbrot set fractals.

He passed away in 2018 [1].

Body of work

1994

1995

1996

1997

  • Some small utilities (fsubst, wsubst)

1998

External links

References

  1. Lee Killough (22 March 2018). Jim Flynn. Doomworld forums. Retrieved 22 March 2018.