Jimmy Sieben (Evil Genius)
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Jimmy Sieben (alias Evil Genius and ArchDaemon) is a Doom level designer who contributed to several community projects. He later moved on to Hipnotic Software and collaborated on the first official mission pack for Quake, where he worked as a programmer and level designer, then with Bungie as network programmer for Halo: Combat Evolved, and with Gearbox Software as multiplayer programmer for various titles including the Brother in Arms and Borderlands series. He is the brother of L.A. Sieben.
Body of workEdit
1995Edit
- Radius1 (First of "The Radius Project" Series) (Doomworld/idgames)
- The Egg (Doomworld/idgames) (with Bill Collins (StoneMan))
- H2H-Xmas (Doomworld/idgames)
- MAP12: The Court Yard (with Dave Swift, Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP14: Mini Malls (with Dave Swift, Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP15: Urban Jungle (with Dave Swift, Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
- MAP17: Chopping Mall (with Dave Swift, Greg Lewis (Tree), Mark Gundy and Jim Elson (H2HMud))
1996Edit
- GeNiUs01 - YoU HaVe BeeN WaRNeD (Doomworld/idgames)
- GeNiUs02 - YoU WiLL BeLieVe (Doomworld/idgames)
- TNT: Evilution
- MAP06: Open Season (with Ty Halderman)
- MAP09: Stronghold (with Ty Halderman)
- MAP19: Shipping/Respawning (with Ty Halderman)
- MAP29: River Styx
- MAP30: Last Call
- Hell to Pay (as "production assistant")
- Perdition's Gate