Joe Pallai
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Joe Pallai (aka Joseph L. Pallai) is a Doom level designer who contributed to a number of community projects. He was also one of the community members to design levels for Dark Arena, a Game Boy Advance FPS.
Contents
Body of work
2000
- The Gate (Doomworld/idgames)
- Crossfire (Doomworld/idgames)
- Entryway (Doomworld/idgames)
2001
- Doomworld Speedmapping Compilation:
- Session #1, MAP05
- Session #2, MAP11
- Session #4, MAP15
- Session #6, MAP06
- Session #8, MAP03
- Session #10, MAP05
2002
- Doomworld Speedmapping Compilation #16 (Doomworld/idgames)
- MAP06
- NiGHTMARE Speedmapping Compilation #1 (Doomworld/idgames)
- MAP04
- 2002 A Doom Odyssey (Doomworld/idgames)
2003
- SargeBaldy Speedmapping Compilation #7 (Doomworld/idgames)
- MAP01
2004
2008
2013
- TTVZone! Collection 1 (Doomworld forums thread)
- MAP02: Eat at Speedy Joe's
- MAP34: Joe's Spider Collection
- MAP41: Joe Was Too Busy Having a Panic Attack to Name This Map
2014
- Deathmatch Revival: 35 Cross Compatible Maps (Doomworld/idgames)
- MAP21: UAC Testing Facility
- MAP28: Sin Chaser
- MAP29: Splatter House (with Flame0d)
- ZMatch: 3rd STRIKE! (Doomworld/idgames)
- MAP14: Blood Ocean
2015
- DWANGO: 21st Anniversary (Doomworld/idgames)
- MAP21: Canyon Installation