KEX 2

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The initial implementation of Turok EX was the original flagship game for the KEX 2 engine.
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KEX 2 is a game engine framework and renderer created by Samuel Villarreal (Kaiser). It is an outgrowth and extension of library and rendering code written entirely by Kaiser from Doom64 EX. While a generic engine with no technological relationship to Doom, it is notable for becoming a partial basis for the Strife: Veteran Edition OpenGL hardware renderer.

Some utilities and rendering code from the KEX 2 code base are also used in James "Quasar" Haley's elib, which is utilized by several of his programs, including the Calico source port.

Other KEX 2 games[edit]

Nightdive Studios
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Source code genealogy
Based on Name Base for
Doom64 EX KEX 2 KEX 3
Strife: Veteran Edition