Difference between revisions of "Katherine Anna Kang"

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While at Fountainhead Entertainment, Kang produced and designed {{wp|mobile game}}s for [[id Software]],{{cite web archived|url=http://www.idsoftware.com/games/mobile/orcselves/|archiveurl=https://web.archive.org/web/20100921195708/http://www.idsoftware.com/games/mobile/orcselves/|accessdate=September 21, 2010|archivedat=archive.org}} in particular ''[[Doom RPG]]'' and the ''[[Orcs & Elves]]'' series. ''Orcs & Elves'' was eventually ported to the {{wp|Nintendo DS}}, with Kang producing and designing.
 
While at Fountainhead Entertainment, Kang produced and designed {{wp|mobile game}}s for [[id Software]],{{cite web archived|url=http://www.idsoftware.com/games/mobile/orcselves/|archiveurl=https://web.archive.org/web/20100921195708/http://www.idsoftware.com/games/mobile/orcselves/|accessdate=September 21, 2010|archivedat=archive.org}} in particular ''[[Doom RPG]]'' and the ''[[Orcs & Elves]]'' series. ''Orcs & Elves'' was eventually ported to the {{wp|Nintendo DS}}, with Kang producing and designing.
  
Formerly, Kang was the Director of Business Development for [[id Software]] where she worked on ''{{wp|Quake III Arena}}'' and various mission packs, as well as ''{{wp|Quake II}}'' ports.<ref>{{cite web text archived|url=http://www.gamegirlz.com/spotlght/spot_018.htm |title=GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang |publication=Gamegirlz.com|accessdate=29 October 2014|archiveurl=https://web.archive.org/web/20071112041931/http://www.gamegirlz.com/spotlght/spot_018.htm |archivedate=12 November 2007|archivedat=archive.org}}</ref> In 2008, she returned to id Software as President of id Mobile where she produced and designed ''{{wp|Wolfenstein RPG}}'' and ''[[Doom II RPG]]''.<ref>[https://web.archive.org/web/20090105222934/http://www.team5150.com/~andrew/carmack/johnc_interview_2007_Gamasutra_interviews_John_Carmack_and_Katherine_Anna_Kang.html]</ref>  She also produced the {{wp|iPhone}}-only game ''[[Doom Resurrection]]''. A 2014 article listed her as a "former director of business development at id Software", following her husband's departure from id in 2013.<ref>{{cite web text|url=http://www.polygon.com/2014/8/18/6038527/john-carmack-son-ryan-video-game-angry-face|title=John Carmack's 9-year-old son just released his first video game|author=Michael McWhertor  |publication={{wp|Polygon (website)|Polygon}}|publishdate=August 18, 2014|accessdate=29 October 2014}}</ref>
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Formerly, Kang was the Director of Business Development for [[id Software]] where she worked on ''{{wp|Quake III Arena}}'' and various mission packs, as well as ''{{wp|Quake II}}'' ports.<ref>{{cite web text archived|url=http://www.gamegirlz.com/spotlght/spot_018.htm |title=GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang |publication=Gamegirlz.com|accessdate=29 October 2014|archiveurl=https://web.archive.org/web/20071112041931/http://www.gamegirlz.com/spotlght/spot_018.htm |archivedate=12 November 2007|archivedat=archive.org}}</ref> In 2008, she returned to id Software as President of id Mobile where she produced and designed ''{{wp|Wolfenstein RPG}}'' and ''[[Doom II RPG]]''.<ref>[https://web.archive.org/web/20090105222934/http://www.team5150.com/~andrew/carmack/johnc_interview_2007_Gamasutra_interviews_John_Carmack_and_Katherine_Anna_Kang.html]</ref>  She also produced the {{wp|iPhone}}-only game ''[[Doom Resurrection (iPhone)|Doom Resurrection]]''. A 2014 article listed her as a "former director of business development at id Software", following her husband's departure from id in 2013.<ref>{{cite web text|url=http://www.polygon.com/2014/8/18/6038527/john-carmack-son-ryan-video-game-angry-face|title=John Carmack's 9-year-old son just released his first video game|author=Michael McWhertor  |publication={{wp|Polygon (website)|Polygon}}|publishdate=August 18, 2014|accessdate=29 October 2014}}</ref>
  
 
==Personal life==
 
==Personal life==

Revision as of 03:08, 8 February 2020

Katherine Anna Kang appears at left, with Trent Reznor and husband John Carmack.

Katherine Anna Kang (born December 15, 1970) is an American businesswoman and machinima film producer.[1][2][3] She is notable within the context of Doom for founding Fountainhead Entertainment and aiding in the creation of the Doom RPG series of games.

Career

In 2000, as founder and CEO of Fountainhead Entertainment, she championed machinima and became known as one of machinima’s biggest supporters.[4] Through Fountainhead Entertainment, she produced, wrote, and directed a variety of machinima pieces and co-founded the Academy of Machinima Arts & Sciences.[5] In Machinima For Dummies, the machinima piece Anna is mentioned as “… one of the top ten list of every prominent machinima maker in the world.”

While at Fountainhead Entertainment, Kang produced and designed mobile games for id Software,[6] in particular Doom RPG and the Orcs & Elves series. Orcs & Elves was eventually ported to the Nintendo DS, with Kang producing and designing.

Formerly, Kang was the Director of Business Development for id Software where she worked on Quake III Arena and various mission packs, as well as Quake II ports.[7] In 2008, she returned to id Software as President of id Mobile where she produced and designed Wolfenstein RPG and Doom II RPG.[8] She also produced the iPhone-only game Doom Resurrection. A 2014 article listed her as a "former director of business development at id Software", following her husband's departure from id in 2013.[9]

Personal life

Kang married computer programmer and businessman John Carmack on January 5, 2000. In August 2004, Kang gave birth to their first child. Their second child was born in November 2009. Due to her involvement with id Software and John Carmack, she was mentioned in the final chapters of Masters of Doom.

Awards

Through Fountainhead Entertainment, Kang has won the following awards:

Games

References

  1. "Orcs & Elves DS Developer Diary #1." vgblogger.com. Retrieved 29 October 2014.
  2.  (12 August 2005). "Independent film makers see market in machinima." money.cnn.com. Retrieved 29 October 2014.
  3. "Orcs & Elves." Gamefaqs.com. Retrieved 29 October 2014.
  4. http://www.machinima.com/article/view&id=383.. (archived 🏛). Retrieved 23 February 2010.
  5. Andy Clarke and Grethe Mitchell (eds.) (28 February 2005). "Videogames and Art: Intersections and Interactions." Intellect Books (UK). Retrieved 29 October 2014.
  6. http://www.idsoftware.com/games/mobile/orcselves/.. (archived 🏛). Retrieved 21 September 2010.
  7. "GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang." Gamegirlz.com (archived 🏛). Retrieved 29 October 2014.
  8. [1]
  9. Michael McWhertor (18 August 2014). "John Carmack's 9-year-old son just released his first video game." Polygon. Retrieved 29 October 2014.

Further reading

External links

id Software - Doom 3 era
IdSoftware Logo 200x.png