Difference between revisions of "Kevin Cloud"

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'''Kevin Cloud''' was hired in {{timeline|1992}} by [[id Software]] to work as an assistant artist to the then lead artist, [[Adrian Carmack]]. At the present Kevin is in a senior design and project management position. Along with the other co-owners of id, he sold his ownership stake in the company to [[ZeniMax Media]] in {{timeline|2009}}.
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'''Kevin Cloud''' was hired in {{timeline|1992}} by [[id Software]] to work as an assistant artist to the then lead artist, [[Adrian Carmack]]. By the time of his departure in late 2023, Kevin was in a senior design and project management position. Along with the other co-owners of id, he sold his ownership stake in the company to [[ZeniMax Media]] in {{timeline|2009}}, but remained at the company.
  
 
==Notes==
 
==Notes==
* Kevin's hands are those which appear in the weapon graphics holding the guns in [[Doom]] & [[Doom II]].
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* Kevin's hands are those which appear in the [[weapon]] graphics holding the guns in [[Doom]] and [[Doom II]].
* Along with [[Donna Jackson]], Kevin is one of the last two employees at id Software who date back to the Doom era.
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* Along with [[Donna Jackson]], Kevin was one of the last two employees at id Software who date back to the Doom era, until his retirement in December 2023.{{cite web|author=[[John Romero|Romero, John]]|title=Feb 1, 2024 id Software's 33rd Anniversary Stream: 'Kevin Cloud just retired in December and Donna Jackson still works there'|url=https://www.youtube.com/watch?v=y0orUm6zqMk&t=5800|publication={{wp|YouTube}}|publishdate=2 February 2024|accessdate=4 February 2024}}
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* Kevin produced additional art for the [[Doom Classic Unity port]] project, adding an official [[pistol]] pickup-style [[sprite]] for use on the game's weapon wheel.
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* Kevin acted as a senior producer on the remastering projects for ''[[Doom 64]]'', ''[[Quake]]'', and ''{{wp|Quake II}}'', by [[Nightdive Studios]].
  
 
==External links==
 
==External links==
 
* {{Archived link|http://www.gamespot.com/features/btg-q3/kevin_cloud.html|Picture of Kevin Cloud|https://web.archive.org/web/20040206013900/http://www.gamespot.com/features/btg-q3/kevin_cloud.html|archive.org}}
 
* {{Archived link|http://www.gamespot.com/features/btg-q3/kevin_cloud.html|Picture of Kevin Cloud|https://web.archive.org/web/20040206013900/http://www.gamespot.com/features/btg-q3/kevin_cloud.html|archive.org}}
 
* {{Archived link|http://archive.gamespy.com/interviews/january01/aog10/|GameSpy's interview with Kevin|https://web.archive.org/web/20100620235136/http://archive.gamespy.com/interviews/january01/aog10/|archive.org}}
 
* {{Archived link|http://archive.gamespy.com/interviews/january01/aog10/|GameSpy's interview with Kevin|https://web.archive.org/web/20100620235136/http://archive.gamespy.com/interviews/january01/aog10/|archive.org}}
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* [https://www.mobygames.com/person/820/kevin-cloud/ Kevin Cloud] at {{wp|MobyGames}}
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* [https://rawg.io/creators/kevin-cloud Kevin Cloud] at RAWG.io
  
 
{{Id Software}}
 
{{Id Software}}
{{Id Software 200x}}
 
{{Id Software ZeniMax}}
 
  
 
{{DEFAULTSORT:Cloud, Kevin}}
 
{{DEFAULTSORT:Cloud, Kevin}}
 
[[Category:Id Software employees]]
 
[[Category:Id Software employees]]
 
[[Category:Graphic artists]]
 
[[Category:Graphic artists]]

Latest revision as of 12:21, 5 February 2024

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Kevin Cloud was hired in 1992 by id Software to work as an assistant artist to the then lead artist, Adrian Carmack. By the time of his departure in late 2023, Kevin was in a senior design and project management position. Along with the other co-owners of id, he sold his ownership stake in the company to ZeniMax Media in 2009, but remained at the company.

Notes[edit]

External links[edit]

id Software
Doom era
(1993-2003)
Idlogo old.png
Doom 3 era
(2004-2008)
IdSoftware Logo 200x.png
ZeniMax era
(2009+)
IdSoftware Logo 2016.png
  1. Romero, John (2 February 2024). "Feb 1, 2024 id Software's 33rd Anniversary Stream: 'Kevin Cloud just retired in December and Donna Jackson still works there'." YouTube. Retrieved 4 February 2024.