Difference between revisions of "Kick"
From DoomWiki.org
[unchecked revision] | [checked revision] |
(+navbar) |
m (+weapons cat) |
||
(13 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
− | + | [[File:Kick.png|thumb|right|256px|The Hacx kick in action]] | |
− | + | The '''kick''' in [[Hacx]] is a replacement for the [[fist]]s in [[Doom]]. Pressing fire will make the player deliver a kick to an enemy or decoration. It has a slighter higher rate of speed than the Doom fists. Picking up a [[007MicroTel]] will give the kick immense power throughout the whole level. | |
− | the kick is | + | |
+ | One of the strange things about the kick is that it can be used against enemies and decorations while still running. | ||
+ | |||
+ | In Hacx 2.0, the kick was also added as a secondary fire action. This means that the player can deploy a kick anytime they want alongside whatever weapon they are using without switching to slot 1. | ||
+ | |||
+ | {{Minor stub}} | ||
{{Hacx weapons}} | {{Hacx weapons}} | ||
− | + | [[Category:Hand-to-hand weapons]] | |
− | [[Category: |
Revision as of 09:25, 5 December 2020
The kick in Hacx is a replacement for the fists in Doom. Pressing fire will make the player deliver a kick to an enemy or decoration. It has a slighter higher rate of speed than the Doom fists. Picking up a 007MicroTel will give the kick immense power throughout the whole level.
One of the strange things about the kick is that it can be used against enemies and decorations while still running.
In Hacx 2.0, the kick was also added as a secondary fire action. This means that the player can deploy a kick anytime they want alongside whatever weapon they are using without switching to slot 1.
This article is a low-priority stub. You can help the Doom Wiki by expanding it. |