Killing Zone

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Killing Zone
Add a screenshot and caption
Author Cos
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Killing Zone is a single-level PWAD for Doom. It was designed by Cos, and released in July 1994 simultaneously with their WAD Engine.

Walkthrough

Map of Killing Zone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

The following things have no flags set for any of the difficulty classes, so they do not appear on the level:

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 483
Vertices 1104*
Linedefs 1122
Sidedefs 1487
Sectors 180
* The vertex count without the effect of node building is 982.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links