Killing Zone
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Killing Zone | |
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Author | Cos |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Killing Zone is a single-level PWAD for Doom. It was designed by Cos, and released in July 1994 simultaneously with their WAD Engine.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
The following things have no flags set for any of the difficulty classes, so they do not appear on the level:
- Three candelabra (Things 242, 243, and 244)
- Three impaled humans (291, 292, and 417)
- One zombieman (319)
- Three demons (300, 301, and 302)
- One invulnerability (272)
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Statistics
Map data
Things | 483 |
Vertices | 1104* |
Linedefs | 1122 |
Sidedefs | 1487 |
Sectors | 180 |
Things
This level contains the following numbers of things per skill level:
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