Editing Knee-Deep in the Dead
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{{Compet-n}} | {{Compet-n}} | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
− | The majority of single-map strategies also work in episode runs, although the most hazardous tricks (such as [[rocket jumping]] on E1M4) are avoided even in [[Compet-N]] recordings, for reasons of simple arithmetic. First, whereas a single-level recording almost always finishes under 50% | + | The majority of single-map strategies also work in episode runs, although the most hazardous tricks (such as [[rocket jumping]] on E1M4) are avoided even in [[Compet-N]] recordings, for reasons of simple arithmetic. First, whereas a single-level recording almost always finishes under 50% health, one cannot survive seven or eight consecutive levels without adopting a more conservative approach, or at least making a lot of detours to [[health]] pickups. Second, even world-class players sometimes need hundreds of trials to meet their own standard of quality for a given map, and that number would grow exponentially with the number of maps in a run, if exactly the same routes were used. |
See the individual walkthroughs above for specific tips. | See the individual walkthroughs above for specific tips. |