Difference between revisions of "Knee-Deep in the Dead"

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Designed mainly by [[John Romero]], the levels have a unique graphical style characterized by extensive use of [[STAR]] textures, large amounts of highly saturated brown and green in general, and a misty, mountainous skyline.
 
Designed mainly by [[John Romero]], the levels have a unique graphical style characterized by extensive use of [[STAR]] textures, large amounts of highly saturated brown and green in general, and a misty, mountainous skyline.
  
Because of Episode 1's singular inclusion in the Doom shareware version, as well as [[John Romero]]'s skilled level design, the Episode 1 style levels have become one of the most popular and easily recognizable doom design themes. Fan-made levels utilizing exclusively Episode 1 textures, and often emulating Episode 1's play style, are commonly referred to as [[techbase]] levels.
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Because of Episode 1's singular inclusion in the Doom shareware version, as well as [[John Romero]]'s skilled level design, the Episode 1 style levels have become one of the most popular and easily recognizable Doom design themes. Fan-made levels utilizing exclusively Episode 1 textures, and often emulating Episode 1's play style, are commonly referred to as [[techbase]] levels.
  
 
==Levels==
 
==Levels==

Revision as of 22:14, 18 February 2006

Knee-Deep in the Dead is the first episode in Doom/Ultimate Doom, and the only episode in the shareware version. The episode takes place in the UAC installations on Phobos, one of Mars's moons.

Designed mainly by John Romero, the levels have a unique graphical style characterized by extensive use of STAR textures, large amounts of highly saturated brown and green in general, and a misty, mountainous skyline.

Because of Episode 1's singular inclusion in the Doom shareware version, as well as John Romero's skilled level design, the Episode 1 style levels have become one of the most popular and easily recognizable Doom design themes. Fan-made levels utilizing exclusively Episode 1 textures, and often emulating Episode 1's play style, are commonly referred to as techbase levels.

Levels

Ultimate Doom episodes

Speedrunning

Current records

The Compet-N records for the episode are:

Run Time Player Date File Notes
UV Episode 05:00 Drew "stx-Vile" DeVore 2005-04-02 ep1-0500.zip
NM Episode 06:46 Drew "stx-Vile" DeVore 2003-03-03 e1nm0646.zip
UV Max Episode 18:18 Drew "stx-Vile" DeVore 2002-07-31 ep1-1818.zip
NS Episode 11:03 Drew "stx-Vile" DeVore 2002-05-02 e1ns1103.zip
UV -fast Episode 24:45 Radek Pecka 2001-03-20 e1fa2445.zip

Shareware download