Difference between revisions of "Light amplification visor"

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The '''light amplification visor''' is a [[powerup]] that appears as a pair of gray goggles with blinking red lenses.  Picking one up will show everything at full brightness for 120 seconds.  When 5 seconds remain, the display will begin blinking back to its original light level, signaling the end of the visor's effects. The same effect can also be achieved with the [[Doom cheat codes|cheat code]] {{c|idbeholdl}}. Picking up a visor while a previously collected one is still active resets the duration to 120 seconds.
 
The '''light amplification visor''' is a [[powerup]] that appears as a pair of gray goggles with blinking red lenses.  Picking one up will show everything at full brightness for 120 seconds.  When 5 seconds remain, the display will begin blinking back to its original light level, signaling the end of the visor's effects. The same effect can also be achieved with the [[Doom cheat codes|cheat code]] {{c|idbeholdl}}. Picking up a visor while a previously collected one is still active resets the duration to 120 seconds.
  
Light amplification visors are the rarest of Doom's powerups, as they undo the various lighting effects that are an [[Doom#History and development|integral part]] of the game's atmosphere (although in [[Doom II]], three can be found in a single level: the [[MAP10: Refueling Base (Doom II)|Refueling Base]]).
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Light amplification visors are the rarest of Doom's powerups, as they undo the various lighting effects that are an [[Doom#History and development|integral part]] of the game's atmosphere (although in [[Doom II]], three can be found in a single level: the [[MAP10: Refueling Base (Doom II)|Refueling Base]]. And in [[Doom 64]] visors appear just one time in the game, on the [[MAP02: The Terraformer (Doom 64)|second level]]).
  
 
They are included in the [[Intermission screen|items percentage]] displayed at the end of each level.
 
They are included in the [[Intermission screen|items percentage]] displayed at the end of each level.

Revision as of 02:03, 25 May 2015

The light amplification visor can be found in a secret area in E1M5: Phobos Lab.

The light amplification visor is a powerup that appears as a pair of gray goggles with blinking red lenses. Picking one up will show everything at full brightness for 120 seconds. When 5 seconds remain, the display will begin blinking back to its original light level, signaling the end of the visor's effects. The same effect can also be achieved with the cheat code idbeholdl. Picking up a visor while a previously collected one is still active resets the duration to 120 seconds.

Light amplification visors are the rarest of Doom's powerups, as they undo the various lighting effects that are an integral part of the game's atmosphere (although in Doom II, three can be found in a single level: the Refueling Base. And in Doom 64 visors appear just one time in the game, on the second level).

They are included in the items percentage displayed at the end of each level.

Data

Thing attributes
Thing type 2045 (decimal), 7FD (hex)
Appears in Shareware Doom
Registered Doom
Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite PVIS
Class Artifact
Pickup

In classic Doom, light amplification visors are first encountered on these levels:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom E1M5: Phobos Lab E1M5: Phobos Lab E1M5: Phobos Lab
Doom II MAP10: Refueling Base MAP10: Refueling Base MAP10: Refueling Base
TNT: Evilution MAP07: Prison MAP07: Prison MAP11: Storage Facility

The IWADs contain the following numbers of light amplification visors:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 9 8 8
Doom II 5 5 5
TNT:Evilution 5 5 4
Plutonia 0 0 0

Notes

The night vision colormap, as seen in E1M5 via MBF's beta emulation mode.

Light amplification visors originally used colormap 33 in the press release beta to simulate night vision goggles.

In Doom 64, instead of blinking the added light effect simply fades into the current lighting (or lack thereof) when the powerup runs out.

Many players have lamented the replacement of the light amplification visor in Doom 3 with the flashlight, as the player cannot use the flashlight and another weapon at the same time.

See also