Difference between revisions of "Light amplification visor"
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The '''light amplification visor''' is a [[powerup]] that appears as a pair of gray goggles with blinking red lenses. Picking one up will show everything at full brightness for 120 seconds. When 5 seconds remain, the display will begin blinking back to its original light level, signaling the end of the visor's effects. The same effect can also be achieved with the [[Doom cheat codes|cheat code]] {{c|idbeholdl}}. Picking up a visor while a previously collected one is still active resets the duration to 120 seconds. | The '''light amplification visor''' is a [[powerup]] that appears as a pair of gray goggles with blinking red lenses. Picking one up will show everything at full brightness for 120 seconds. When 5 seconds remain, the display will begin blinking back to its original light level, signaling the end of the visor's effects. The same effect can also be achieved with the [[Doom cheat codes|cheat code]] {{c|idbeholdl}}. Picking up a visor while a previously collected one is still active resets the duration to 120 seconds. | ||
− | Light amplification visors are the rarest of Doom's powerups, as they undo the various lighting effects that are an [[Doom#History and development|integral part]] of the game's atmosphere (although in [[Doom II]], three can be found in a single level: the [[MAP10: Refueling Base (Doom II)|Refueling Base]]). | + | Light amplification visors are the rarest of Doom's powerups, as they undo the various lighting effects that are an [[Doom#History and development|integral part]] of the game's atmosphere (although in [[Doom II]], three can be found in a single level: the [[MAP10: Refueling Base (Doom II)|Refueling Base]]. And in [[Doom 64]] visors appear just one time in the game, on the [[MAP02: The Terraformer (Doom 64)|second level]]). |
They are included in the [[Intermission screen|items percentage]] displayed at the end of each level. | They are included in the [[Intermission screen|items percentage]] displayed at the end of each level. |
Revision as of 02:03, 25 May 2015
The light amplification visor is a powerup that appears as a pair of gray goggles with blinking red lenses. Picking one up will show everything at full brightness for 120 seconds. When 5 seconds remain, the display will begin blinking back to its original light level, signaling the end of the visor's effects. The same effect can also be achieved with the cheat code idbeholdl. Picking up a visor while a previously collected one is still active resets the duration to 120 seconds.
Light amplification visors are the rarest of Doom's powerups, as they undo the various lighting effects that are an integral part of the game's atmosphere (although in Doom II, three can be found in a single level: the Refueling Base. And in Doom 64 visors appear just one time in the game, on the second level).
They are included in the items percentage displayed at the end of each level.
Data
Thing attributes | |
---|---|
Thing type | 2045 (decimal), 7FD (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | PVIS |
Class | Artifact Pickup |
In classic Doom, light amplification visors are first encountered on these levels:
The IWADs contain the following numbers of light amplification visors:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 9 | 8 | 8 |
Doom II | 5 | 5 | 5 |
TNT:Evilution | 5 | 5 | 4 |
Plutonia | 0 | 0 | 0 |
Notes
Light amplification visors originally used colormap 33 in the press release beta to simulate night vision goggles.
In Doom 64, instead of blinking the added light effect simply fades into the current lighting (or lack thereof) when the powerup runs out.
Many players have lamented the replacement of the light amplification visor in Doom 3 with the flashlight, as the player cannot use the flashlight and another weapon at the same time.
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |