Difference between revisions of "Lightning gun"
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− | The '''lightning gun''' is a new energy [[weapon]] which appears in the [[multiplayer]] modes of the {{timeline|2016}} | + | {{stub}} |
+ | [[File:Mp color lightning gun.bimage.png|thumb|right|300px|The lightning gun.]] | ||
+ | [[File:Lightning Gun Use.jpg|thumb|right|300px|The lightning gun in use against some [[possessed]] in SnapMap.]] | ||
+ | The '''lightning gun''' is a new energy [[weapon]] which appears in the [[multiplayer]] and [[SnapMap]] modes of the {{timeline|2016}} [[Doom (2016)|Doom]] game. It fires a constant beam of directed electricity (presumably via {{wp|electrolaser}} technology). It can attack either directly, or via splash damage-inducing electrical discharges targeted at the floor.{{cite web|author=Lahti, Evan|title=Doom's guns, judged|url=http://www.pcgamer.com/doom-guns-judged/|publication=PC Gamer|publishdate=7 April 2016|accessdate=10 March 2018}} | ||
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+ | {{Quote|Short range energy weapon that fires a constant stream of electricity.|[[SnapMap]] description|nosource=true}} | ||
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+ | ==Pre-release== | ||
+ | In ''[[The Art of DOOM]]'', the concept for the lightning gun is called the ARC cannon. It is stated to have been conceived by the [[UAC]] as a counterpart to the [[Plasma rifle (Doom 2016)|plasma rifle]] designed at the [[Advanced Research Complex]] and based on research into [[Argent energy|Argent]] conductivity. It utilizes modulation of the plasma current to achieve a sustained linear stream of discharge which is destructive to biological forms. Its production was stated to be limited, perhaps meant as a nod to its eventual multiplayer-only status.<ref>[[Bethesda]]. ''The Art of DOOM''. Milwaukee: Dark Horse Books, June 2016. p. 136.</ref> | ||
==References== | ==References== |
Revision as of 20:50, 8 November 2018
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The lightning gun is a new energy weapon which appears in the multiplayer and SnapMap modes of the 2016 Doom game. It fires a constant beam of directed electricity (presumably via electrolaser technology). It can attack either directly, or via splash damage-inducing electrical discharges targeted at the floor.[1]
Pre-release
In The Art of DOOM, the concept for the lightning gun is called the ARC cannon. It is stated to have been conceived by the UAC as a counterpart to the plasma rifle designed at the Advanced Research Complex and based on research into Argent conductivity. It utilizes modulation of the plasma current to achieve a sustained linear stream of discharge which is destructive to biological forms. Its production was stated to be limited, perhaps meant as a nod to its eventual multiplayer-only status.[2]
References
- ↑ Lahti, Evan (7 April 2016). "Doom's guns, judged." PC Gamer. Retrieved 10 March 2018.
- ↑ Bethesda. The Art of DOOM. Milwaukee: Dark Horse Books, June 2016. p. 136.
Weapons from Doom (2016) | |
---|---|
Single player: | BFG-9000 • Chaingun • Chainsaw • Combat shotgun • Gauss cannon • Heavy assault rifle • Pistol • Plasma rifle • Rocket launcher • Super shotgun |
Side arms: | Frag grenade • Siphon grenade |
Multiplayer: | Burst rifle • EMG Mark V pistol • Grenade launcher • Hellshot • Lightning gun • Reaper • Static cannon • Vortex rifle |
Multiplayer side arms: | Kinetic mine • Tesla rocket |
Doom VFR only: | BFG grenade launcher |
SnapMap: | Demon control grenade • Fist |
Progression: | Weapon modification • Weapon upgrade |