Difference between revisions of "LinBoom"

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{{InfoboxSourcePort
 
{{InfoboxSourcePort
 
|title = LinBoom
 
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|license = [[Doom Source License]]
 
|license = [[Doom Source License]]
 
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'''LinBoom''' is an early port of [[Boom]] to Linux by [[Colin Phipps]] before [[LxDoom]]. It is primarily based on Boom 2.01, however it incorporates some code from [[DOSDoom]] 0.61 as well, which Boom itself was only based on 0.20 of that port.
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'''LinBoom''' is an early port of [[Boom]] to Linux developed by [[Colin Phipps]] prior to his work on [[LxDoom]]. It is primarily based on Boom 2.01, but incorporates some code from [[DOSDoom]] 0.61 as well. Boom itself was only based on 0.2 of that port.
  
 
== External links ==
 
== External links ==
  
* {{Doomworld3d|id=ports/linboom.zip|title=LinBoom binary}}
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* {{idgames|file=themes/TeamTNT/boom/linboom|title=LinBoom binary}}
* {{Doomworld3d|id=ports/linboom-src.zip|title=LinBoom source}}
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* {{idgames|file=themes/TeamTNT/boom/linbooms|title=LinBoom source}}
  
 
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Latest revision as of 03:18, 27 April 2020

LinBoom
Codebase Boom 2.01
DOSDoom 0.61
Developer(s) Colin Phipps
Latest release 1998-05-30 (23 years ago)
Development status Discontinued
Written in C
Target Platform Linux
License Doom Source License

LinBoom is an early port of Boom to Linux developed by Colin Phipps prior to his work on LxDoom. It is primarily based on Boom 2.01, but incorporates some code from DOSDoom 0.61 as well. Boom itself was only based on 0.2 of that port.

External links[edit]

Source code genealogy
Based on Name Base for
Boom 2.01 LinBoom None
DOSDoom 0.61