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Page history
31 December 2023
Undo revision 433322 by 95.165.173.36 (talk) - the items' total includes the number 0
+1
→Doom level format: Here, SHORT_MAX is 32767 (0x7fff); 0x8000 would be interpreted as -32768 under two's complement.
3 May 2023
use C template, +wl
m-1
There's an article for that
m+55
Added projectile triggering. A mancubus or revenant can trigger lowering a lift. This happens quite often outside the BFG house on Doom 2 map09.
+242
28 April 2021
25 July 2020
27 June 2020
22 March 2020
26 October 2019
25 December 2018
3 August 2018
11 August 2016
Article-top the nav template.
m→Hexen level format: oops
m→Linedef structure: Roll out suggested change
+1,070
10 August 2016
→Doom level format: Same -1 change here.
m+21
This is inaccurate because most of the types in the vanilla game engine are in fact NOT unsigned, leading to a limit of 32767 of those entities in a map at max. Partially reverting.
-55
→Linedef structure: disambiguate linedef size for doom vs hexen format
+33
→Hexen level format
+111
→Hexen level format
+45
→Doom level format
+5
→Doom level format
+31
27 October 2011
26 October 2011
→Linedef structure
+41
→Linedef flags
→Linedef flags
-2,457
→Linedef flags: Split off Hexen flags
-487
3 April 2010
22 February 2010
25 June 2008
Undo revision 47909 by 24.14.187.94 (talk), reason: troll
+7,395
Replacing page with 'FUCK THIS LINE SHIT'
-7,395
10 June 2008
5 March 2008
→Linedef Structure: length of linedef structure
+32
→Linedef Structure: add note about when there's no sidedef
+106