Lost soul colliding with items
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Revision as of 18:43, 5 May 2008 by Who is like God? (talk | contribs) (Lost Soul colliding with items moved to Lost soul colliding with items)
When charging forward, if a Lost Soul collides with an item, which is exempt from most collision checks, the Lost Soul will stop charging and start moving normally again as if nothing has happened. This is noticeable on E2M8: Tower of Babel where the player can hide behind the alcoves of items and effectively protect himself from the Souls in the map.