Difference between revisions of "MAP00: Mansion (Doom: The Golden Souls)"
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{{map|slot=MAP00}} | {{map|slot=MAP00}} | ||
{{Level stub}} | {{Level stub}} | ||
− | '''MAP00: Mansion''' is the hub map of [[Doom: The Golden Souls]]. It was designed by [[Andrea Gori (Batandy)]] and uses the [[Adding custom music|music]] track " ". | + | '''MAP00: Mansion''' is the hub map of [[Doom: The Golden Souls]]. It was designed by [[Andrea Gori (Batandy)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
Line 22: | Line 22: | ||
== Areas / screenshots == | == Areas / screenshots == | ||
<gallery mode=nolines widths=160px> | <gallery mode=nolines widths=160px> | ||
− | | | + | DTGS-Mansion-Entrance.png|Entrance to the mansion |
+ | DTGS-firstroom.png|First room | ||
+ | DTGS-firstitemshop.png|Inside the first item shop | ||
+ | DTGS-seconditemshop.png|Inside the second item shop | ||
+ | DTGS-fivedoors.png|Which door to choose? | ||
+ | DTGS-firstworld.png|Entrance to MAP01 | ||
+ | DTGS-secondworld.png|Entrance to MAP02 | ||
+ | DTGS-thirdworld.png|Secret area with entrance to MAP03 | ||
+ | DTGS-fourthworld.png|Entrance to MAP04 | ||
+ | DTGS-fifthworld.png|Entrance to MAP05 | ||
+ | DTGS-sixthworld.png|Entrance to MAP06 | ||
+ | DTGS-seventhworld.png|Entrance to MAP07 | ||
+ | DTGS-eighthworld.png|Entrance to MAP08 | ||
+ | DTGS-ninthworld.png|Entrance to MAP09 | ||
+ | DTGS-tenthworld.png|Entrance to MAP10 | ||
+ | DTGS-eleventhworld.png|Entrance to MAP11 | ||
+ | DTGS-twelfthworld.png|Entrance to MAP12 | ||
+ | DTGS-thirteenthworld.png|Entrance to MAP13 | ||
+ | DTGS-fourteenthworld.png|Secret entrance to MAP14 | ||
+ | DTGS-sixteenthworld.png|Secret entrance to MAP16 | ||
+ | DTGS-seventeenthworld.png|Entrance to MAP17, requires 12 Big Coins | ||
+ | DTGS-twentysecondworld.png|Entrance to MAP22, requires 24 Big Coins | ||
+ | DTGS-twentythirdworld.png|Entrance to MAP23, requires 36 Big Coins | ||
+ | DTGS-twentyfourthworld.png|Entrance to MAP24 | ||
+ | DTGS-twentiethworld.png|Entrance to MAP20 | ||
+ | DTGS-staircase.png|Infinity staircase? | ||
+ | DTGS-fifteenthfloor.png|Entrance to MAP15, the final level | ||
+ | DTGS-goldensteps.png|The golden staircase after the final level | ||
+ | DTGS-starroom.png|The star room, where MAP18 and MAP19 are | ||
+ | DTGS-twentyfirstworld.png|Collect every Golden Soul to access MAP21! | ||
</gallery> | </gallery> | ||
== Speedrunning == | == Speedrunning == | ||
+ | As this level does not contain official secrets, the [[NM 100S]] category is redundant. | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
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{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
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|- | |- | ||
|[[UV max]]|| || || || || | |[[UV max]]|| || || || || | ||
− | |||
− | |||
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
Line 51: | Line 79: | ||
|} | |} | ||
− | + | ''The (absence of) data was last verified in its entirety on February 21, 2022.'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
== Statistics == | == Statistics == | ||
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This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="9"|Single-player | ||
+ | |- | ||
+ | !Miscellaneous!!1!!2!!3!!4!!5!!6!!7!!8 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||1||1||1||1||1||0||0||0 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Voodoo doll]]||colspan="8"|27 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
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[[Category:Andrea Gori levels]] | [[Category:Andrea Gori levels]] | ||
+ | [[Category:UDMF levels]] |
Revision as of 12:37, 23 March 2022
Doom: The Golden Souls maps 00-10 |
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This level occupies the map slot MAP00. For other maps which occupy this slot, see Category:MAP00.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP00: Mansion is the hub map of Doom: The Golden Souls. It was designed by Andrea Gori (Batandy) and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets on this map.
Bugs
Demo files
Areas / screenshots
Speedrunning
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics
Map data
Things | 1947 |
Vertices | 2581 |
Linedefs | 3075 |
Sidedefs | 5438 |
Sectors | 621 |
Things
This level contains the following numbers of things per skill level:
|