Difference between revisions of "MAP01: A Walk In The Park (ASDOOMII)"

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== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of A Walk In The Park]]
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[[File:ASDOOMII MAP01 map.png|thumb|330x300px|Map of A Walk In The Park]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 112''')
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# Jumping onto the red [[key]] ledge opens up a [[door]] south of the red door leading to four [[shotgun guy]]s, two [[heavy weapon dude]]s (not on easy [[skill level|skill]]), and a [[soul sphere]]. ('''sector 114''')
# ('''sector 114''')
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# After going through the red door, turn right and go through two doors leading outside.  At the western end of this area is a steep staircase leading up to a ledge with a [[super shotgun]].  Entering this ledge opens up a door to the north of the red door leading to a room with the same items as #1. ('''sector 112''')
# ('''sector 123''')
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# East of the red door, take the door leading north to an outside area.  In the west of this area is a secret door on the south wall (marked with a misaligned texture) leading to the room between the yellow doors. ('''sector 123''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[UV max]]|| || || || ||
 
|[[UV max]]|| || || || ||
 
|-
 
|-
|[[NM100S]]|| || || || ||
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|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
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''The (absence of) data was last verified in its entirety on December 7, 2021.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains five spawn points:
 +
# facing east. ('''thing 18''')
 +
# facing east. ('''thing 45''')
 +
# facing west. ('''thing 69''')
 +
# facing west. ('''thing 165''')
 +
# facing west. ('''thing 170''')
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
*
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* {{dsda2|wad=asd2|title=ASDOOMII demos}}
  
 
[[Category:Andy Sheppard levels]]
 
[[Category:Andy Sheppard levels]]

Latest revision as of 11:56, 7 December 2021

ASDOOMII maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: A Walk In The Park is the first map of ASDOOMII. It was designed by Andy Sheppard.

Walkthrough[edit]

Map of A Walk In The Park
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Jumping onto the red key ledge opens up a door south of the red door leading to four shotgun guys, two heavy weapon dudes (not on easy skill), and a soul sphere. (sector 114)
  2. After going through the red door, turn right and go through two doors leading outside. At the western end of this area is a steep staircase leading up to a ledge with a super shotgun. Entering this ledge opens up a door to the north of the red door leading to a room with the same items as #1. (sector 112)
  3. East of the red door, take the door leading north to an outside area. In the west of this area is a secret door on the south wall (marked with a misaligned texture) leading to the room between the yellow doors. (sector 123)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 7, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 18)
  2. facing east. (thing 45)
  3. facing west. (thing 69)
  4. facing west. (thing 165)
  5. facing west. (thing 170)

Statistics[edit]

Map data[edit]

Things 172
Vertices 1029*
Linedefs 1122
Sidedefs 574
Sectors 251
* The vertex count without the effect of node building is 891.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]