Difference between revisions of "MAP01: A Walk In The Park (ASDOOMII)"
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== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb| | + | [[File:ASDOOMII MAP01 map.png|thumb|330x300px|Map of A Walk In The Park]] |
{{Map spots}} | {{Map spots}} | ||
Line 13: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # ('''sector | + | # Jumping onto the red [[key]] ledge opens up a [[door]] south of the red door leading to four [[shotgun guy]]s, two [[heavy weapon dude]]s (not on easy [[skill level|skill]]), and a [[soul sphere]]. ('''sector 114''') |
− | # ('''sector | + | # After going through the red door, turn right and go through two doors leading outside. At the western end of this area is a steep staircase leading up to a ledge with a [[super shotgun]]. Entering this ledge opens up a door to the north of the red door leading to a room with the same items as #1. ('''sector 112''') |
− | # ('''sector 123''') | + | # East of the red door, take the door leading north to an outside area. In the west of this area is a secret door on the south wall (marked with a misaligned texture) leading to the room between the yellow doors. ('''sector 123''') |
===Bugs=== | ===Bugs=== | ||
Line 31: | Line 31: | ||
===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
Line 42: | Line 42: | ||
|[[UV max]]|| || || || || | |[[UV max]]|| || || || || | ||
|- | |- | ||
− | |[[ | + | |[[NM 100S]]|| || || || || |
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
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|} | |} | ||
− | + | ''The (absence of) data was last verified in its entirety on December 7, 2021.'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains five spawn points: | ||
+ | # facing east. ('''thing 18''') | ||
+ | # facing east. ('''thing 45''') | ||
+ | # facing west. ('''thing 69''') | ||
+ | # facing west. ('''thing 165''') | ||
+ | # facing west. ('''thing 170''') | ||
== Statistics == | == Statistics == | ||
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== External links == | == External links == | ||
− | * | + | * {{dsda2|wad=asd2|title=ASDOOMII demos}} |
[[Category:Andy Sheppard levels]] | [[Category:Andy Sheppard levels]] |
Latest revision as of 11:56, 7 December 2021
ASDOOMII maps |
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: A Walk In The Park is the first map of ASDOOMII. It was designed by Andy Sheppard.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Jumping onto the red key ledge opens up a door south of the red door leading to four shotgun guys, two heavy weapon dudes (not on easy skill), and a soul sphere. (sector 114)
- After going through the red door, turn right and go through two doors leading outside. At the western end of this area is a steep staircase leading up to a ledge with a super shotgun. Entering this ledge opens up a door to the north of the red door leading to a room with the same items as #1. (sector 112)
- East of the red door, take the door leading north to an outside area. In the west of this area is a secret door on the south wall (marked with a misaligned texture) leading to the room between the yellow doors. (sector 123)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 7, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 18)
- facing east. (thing 45)
- facing west. (thing 69)
- facing west. (thing 165)
- facing west. (thing 170)
Statistics[edit]
Map data[edit]
Things | 172 |
Vertices | 1029* |
Linedefs | 1122 |
Sidedefs | 574 |
Sectors | 251 |
Things[edit]
This level contains the following numbers of things per skill level:
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