MAP01: A Walk In The Park (ASDOOMII)

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Revision as of 08:54, 19 November 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


ASDOOMII maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: A Walk In The Park is the first map of ASDOOMII. It was designed by Andy Sheppard.

Walkthrough

Map of A Walk In The Park
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 112)
  2. (sector 114)
  3. (sector 123)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains five spawn points:

  1. facing east. (thing 18)
  2. facing east. (thing 45)
  3. facing west. (thing 69)
  4. facing west. (thing 165)
  5. facing west. (thing 170)

Statistics

Map data

Things 172
Vertices 1029*
Linedefs 1122
Sidedefs 574
Sectors 251
* The vertex count without the effect of node building is 891.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links