This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: A Walk In The Park is the first map of ASDOOMII. It was designed by Andy Sheppard.
Walkthrough
Map of A Walk In The Park
Essentials
Other points of interest
Secrets
- (sector 112)
- (sector 114)
- (sector 123)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch
Player spawns
This level contains five spawn points:
- facing east. (thing 18)
- facing east. (thing 45)
- facing west. (thing 69)
- facing west. (thing 165)
- facing west. (thing 170)
Statistics
Map data
* The vertex count without the effect of node building is 891.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
20
|
Shotgun guy |
21 |
37 |
40
|
Heavy weapon dude |
3 |
9 |
9
|
Imp |
9 |
22 |
24
|
Spectre |
1 |
3 |
6
|
Revenant |
1
|
Hell knight |
0 |
2 |
2
|
Baron of Hell |
0 |
1 |
1
|
Arch-vile |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
1
|
Box of bullets |
4
|
4 shotgun shells |
3
|
Box of shotgun shells |
2
|
Rocket |
6
|
Box of rockets |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
7
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
3
|
Backpack |
1
|
Partial invisibility |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
2
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
5
|
Teleport landing |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links