MAP01: Arctic (End Game)

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End Game maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Arctic is the first map of End Game. It was designed by Jan Van der Veken with additional areas added by Anthony Soto.

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Walkthrough

Map of Arctic
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Open the door at the start and go north to the bars. Open the east wall and take the lift to a shotgun and a green armor. (sector 81)
  2. North from the blue key, jump through the window to the north and the door will open. In this hall, head to the northeast door to find a megaarmor. (sector 194)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 13)
  2. facing east. (thing 14)
  3. facing west. (thing 15)
  4. facing east. (thing 16)

Statistics

Map data

Things 136
Vertices 1135*
Linedefs 1172
Sidedefs 1666
Sectors 224
* The vertex count without the effect of node building is 959.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

The level is based on an early draft of E1M2: Mars Space Port (The Classic Episode, Part 2) started by Jan Van der Veken in 2003. Anthony and Jan then worked in parallel on their own versions. Jan's classic11.wad released in July 2003 has a completely different southern half to the map. It also doesn't contain the plasma gun present in Anthony's End Game version.

Trivia

See also

Sources

External links