Difference between revisions of "MAP01: Contagion Purifier (32in24-8)"
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− | '''MAP01: Contagion Purifier''' is the first map of [[32in24-8]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Brett Harrell (Mechadon)]] and uses the [[Adding custom music|music]] track "[[Doom music|Dark Halls]]," originally composed by [[Robert Prince]] for [[Doom]]. As part of the theme of 32in24-8, the level is based on Doom's [[E1M3: Toxin Refinery]], originally designed by [[John Romero]]. | + | '''MAP01: Contagion Purifier''' is the first map of [[32in24-8]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Brett Harrell (Mechadon)]] and uses the [[Adding custom music|music]] track "[[Doom music|Dark Halls]]," originally composed by [[Robert Prince]] for [[Doom]]. As part of the theme of 32in24-8, the level is based on Doom's [[E1M3: Toxin Refinery (Doom)|E1M3: Toxin Refinery]], originally designed by [[John Romero]]. |
== Analysis == | == Analysis == |
Revision as of 09:58, 7 September 2018
32in24-8 maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Contagion Purifier is the first map of 32in24-8, a deathmatch megawad. It was designed by Brett Harrell (Mechadon) and uses the music track "Dark Halls," originally composed by Robert Prince for Doom. As part of the theme of 32in24-8, the level is based on Doom's E1M3: Toxin Refinery, originally designed by John Romero.
Contents
Analysis
Map layout
Player spawns
This level contains seven spawn points:
- facing south. (thing 11)
- facing west. (thing 12)
- facing east. (thing 13)
- facing south-west. (thing 14)
- facing north-west. (thing 15)
- facing south-east. (thing 16)
- facing south-west. (thing 151)
Areas / screenshots
Statistics
Map data
Things | 152 |
Vertices | 2762* |
Linedefs | 2557 |
Sidedefs | 4298 |
Sectors | 419 |
Things
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 7 | ||
Super shotgun | 3 | ||
Chaingun | 2 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 7 | ||
Box of bullets | 2 | ||
4 shotgun shells | 9 | ||
Rocket | 21 | ||
Energy cell | 2 | ||
Energy cell pack | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 1 | ||
Medikit | 1 | ||
Armor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 24 | ||
Health bonus | 34 | ||
Supercharge | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 7 | ||
Teleport landing | 2 | ||
Voodoo doll | 13 |