Difference between revisions of "MAP01: Dead of Night (Doomworld Mega Project 2016)"

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{{DMP 2016 01-10}}
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{{map|slot=MAP01}}
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP01|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''MAP01: Dead of Night''' is the first map of [[Doomworld Mega Project 2016]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP01: Dead of Night''' is the first map of [[Doomworld Mega Project 2016]]. It was designed by [[Vladimir Bespalov (Demonologist)]] and uses the [[Adding custom music|music]] track "[[Doom music|Waltz of the Demons]]," originally composed by [[Robert Prince]] for [[Doom]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Dead of Night]]
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[[File:DMP 2016 MAP01 map.png|thumb|300x300px|Map of Dead of Night]]
 
{{Map spots}}
 
{{Map spots}}
  
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== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==
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== External links ==
 
== External links ==
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* {{dsda|id=2938|title=Doomworld Mega Project 2016 demos}}
  
[[Category:**** levels]]
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[[Category:Vladimir Bespalov levels]]

Revision as of 02:16, 25 October 2018

DMP 2016 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Dead of Night is the first map of Doomworld Mega Project 2016. It was designed by Vladimir Bespalov (Demonologist) and uses the music track "Waltz of the Demons," originally composed by Robert Prince for Doom.

Walkthrough

Map of Dead of Night
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 9)
  2. (sector 51)
  3. (sector 89)
  4. (sector 179)
  5. (sector 201)
  6. (sector 211)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 488
Vertices 1478*
Linedefs 1602
Sidedefs 2440
Sectors 317
* The vertex count without the effect of node building is 1311.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links