MAP01: Dead of Night (Doomworld Mega Project 2016)

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Revision as of 03:07, 2 July 2018 by XymphBot (talk | contribs) (Walkthrough: Automated edit - Map link, caption, dimensions & spots)


DMP 2016 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Dead of Night is the first map of Doomworld Mega Project 2016. It was designed by Vladimir Bespalov (Demonologist) and uses the music track " ".

Walkthrough

Map of Dead of Night
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 9)
  2. (sector 51)
  3. (sector 89)
  4. (sector 179)
  5. (sector 201)
  6. (sector 211)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 488
Vertices 1478*
Linedefs 1602
Sidedefs 2440
Sectors 317
* The vertex count without the effect of node building is 1311.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links