Difference between revisions of "MAP01: El Passo (A Fistful of Doom)"

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== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{{Mapdata}}
+
{{mapdata|
 +
  things=291|
 +
  vertexes=923|
 +
  linedefs=1075|
 +
  sidedefs=1655|
 +
  sectors=223|
 +
  vertexbefore=815}}
  
 
===Things===
 
===Things===
 +
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 +
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||21||32||37
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||20||31||48
 +
|-
 +
|style="text-align: left;"|[[Imp]]||colspan="3"|1
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Chainsaw]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Chaingun]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[4 shotgun shells]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Rocket]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Box of rockets]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|24
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Armor]]||0||1||1
 +
|-
 +
|style="text-align: left;"|[[Megaarmor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Health bonus]]||colspan="3"|29
 +
|-
 +
|style="text-align: left;"|[[Backpack]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||2||2||1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||3||4||4
  
This level contains the following numbers of things per [[skill level]]:
+
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||21||32||37
 +
|-
 +
|style="text-align: left;"|Shotgun guy||20||31||48
 +
|-
 +
|style="text-align: left;"|Imp||colspan="3"|1
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Shotgun]]||colspan="3"|14
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Chaingun||3||3||2
 +
|-
 +
|style="text-align: left;"|Rocket launcher||colspan="3"|2
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|4 shotgun shells||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Rocket||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Box of rockets||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Energy cell||colspan="3"|24
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||6||8||6
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Armor||0||1||1
 +
|-
 +
|style="text-align: left;"|Megaarmor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Health bonus||colspan="3"|29
 +
|-
 +
|style="text-align: left;"|Backpack||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Berserk||2||2||1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Red keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Yellow keycard||colspan="3"|1
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|17
 +
|-
 +
|style="text-align: left;"|Teleport landing||3||4||4
  
{{Things}}
+
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==

Revision as of 05:51, 6 December 2016

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: El Passo is the first map of A Fistful of Doom. It was designed by Gali.

Walkthrough

Map of El Passo
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. The first secret is in a small house near the start. A secret lift brings you down into a room with a chainsaw.
  2. The other secret can’t be triggered, it’s in the prison.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 291
Vertices 923*
Linedefs 1075
Sidedefs 1655
Sectors 223
* The vertex count without the effect of node building is 815.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links